Easily interruptible
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Easily interruptible is a property of some skills that means that any successful attack will interrupt the skill during its activation.
- All traps are easily interruptible, unless the target is under the effects of Trapper's Focus.
- The Dazed condition causes the target's spells to become easily interruptible.
List of easily interruptible skills[edit]
Icon | Name | Description | Prof. | Attribute | Campaign | |||||
---|---|---|---|---|---|---|---|---|---|---|
Barbed Trap | Trap. (90 seconds.) Affects nearby foes. Deals 7...20...23 piercing damage. Inflicts Crippled and Bleeding conditions (3...21...25 seconds). Easily interrupted. | 15 | 2 | 20 | Wilderness Survival | Core | ||||
Black Powder Mine | Trap. (90 seconds.) Affects nearby foes. Deals 20...30 damage. Inflicts Blindness and Bleeding conditions (7...10 seconds). Easily interrupted. | 10 | 2 | 20 | Deldrimor rank | Eye of the North | ||||
Create Light of Seborhin | Skill. Ancient energies are called forth to create the Light of Seborhin. This skill cannot be disabled. | 10 | Nightfall | |||||||
Dhuum's Rest | Spell. Channel energy towards putting Dhuum to Rest. Easily interrupted. Disables Ghostly Fury for 10 seconds. | 5 | 1 | 5 | Core | |||||
Disarm Trap | Skill. You disable an activated sentry trap before it discharges. You are easily interrupted. | 2 | Nightfall | |||||||
Dust Trap | Trap. (90 seconds.) Affects nearby foes. Deals 10...22...25 damage every second (5 seconds). Inflicts Blindness condition (3...7...8 seconds) every second (5 seconds). Easily interrupted. | 25 | 2 | 30 | Wilderness Survival | Prophecies | ||||
Ethereal Light | Spell. Heals for 25...85...100. Easily interrupted. | 5 | 1 | 5 | Healing Prayers | Factions | ||||
Flame Trap | Trap. (90 seconds.) Affects nearby foes. Deals 5...17...20 fire damage every second (3 seconds). Inflicts Burning condition (1...3...3 second[s]). Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Core | ||||
Healing Spring | Trap. (10 seconds.) Affects adjacent allies. Heals for 15...51...60 every 2 seconds. Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Prophecies | ||||
Piercing Trap | Trap. (90 seconds.) Affects nearby foes. Deals 5...41...50 piercing damage. Deals 15...51...60 more damage to any foes with Cracked Armor. Easily interrupted. | 10 | 2 | 30 | Wilderness Survival | Eye of the North | ||||
Precision Shot | Bow Attack. Deals +3...9...10 damage. Unblockable. Easily Interrupted. | 10 | 1 | 6 | Marksmanship | Core | ||||
Smoke Trap | Elite Trap. (90 seconds.) Inflicts Blinded and Dazed conditions (5...9...10 seconds) to nearby foes. Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Nightfall | ||||
Snare | Trap. (90 seconds.) Affects nearby foes. Inflicts Crippled condition (3...13...15 seconds). Easily interrupted. | 5 | 2 | 20 | Wilderness Survival | Factions | ||||
Soul Torture | Skill. Caster consumes a soul, ripping it from this world and sending it to Dhuum. | 30 | 45 | Nightfall | ||||||
Spike Trap | Elite Trap. (90 seconds.) Affects nearby foes. Every second, (for 2 seconds), this trap deals 10...34...40 piercing damage, causes knockdown, and inflicts Crippled condition (3...21...25 seconds). Easily interrupted. | 10 | 2 | 20 | Wilderness Survival | Core | ||||
Tripwire | Trap. (90 seconds.) Deals 5...17...20 piercing damage to nearby foes. Causes knock-down to Crippled foes. Easily interrupted. | 10 | 2 | 30 | Wilderness Survival | Nightfall | ||||
Viper's Nest | Trap. (90 seconds.) Affects nearby foes. Deals 5...29...35 piercing damage. Inflicts Poisoned condition (5...17...20 seconds). Easily interrupted. | 10 | 2 | 20 | Beast Mastery | Factions | ||||
Weakness Trap | Trap. (90 seconds.) Affects nearby foes. Deals 24...50 lightning damage. Inflicts Weakness condition (10...20 seconds). Knocks-down Charr. Easily interrupted. | 10 | 2 | 30 | Ebon Vanguard rank | Eye of the North |