ArenaNet:Guild Wars 2 suggestions/Combat while swimming
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Guild Wars 2 Suggestions |
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Combat While Swimming (Discussion)
This is based upon the assumption that swimming will be introduced in GW2 with the z-axis. My thoughts are that while underwater projectiles travel slower and movement and attack speed are reduced.
- Why this is a good idea
- Adds a little realism
- In-game tactics
- combat diversity
- Why it may not work out
- exploitation and ganking