ArenaNet:Guild Wars 2 suggestions/Expanded Combat Actions/ Enviromental Uses

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Guild Wars 2 Suggestions

(Discussion)

I would like to see more action then just standing there wanding as in GW 1, I would like to see my character evading attacks, jumping up using all their force to hammer bash someone, even falling to her knees grabbing at their chest and dying lol ooh and when you die and are about to be ressed a gust of wind comes and blows you away revealing your bones or something like that

Also it would be fun to have more environmental usage.. maybe as a method of evading attacks, some races could sink underground, dive under water, create dust storms, blend in with the environment.

And Levitation: Now I know there has been a lot of talk about "flying" and I'm pretty sure that would be out of the question but I think short periods of levitation would work quite well. Maybe as a method of evading attacks.. it could be a characteristic of a certain class instead of just jumping they could not only jump higher then any other class but levitate for a brief period moving as they please above the party, possibly coming crashing down to damage enemies or gliding down healing along the way. --O Frost O User O Frost O Sig.GIF 16:16, 3 November 2008 (UTC)


Why this is a good idea
  •   This would add more variation to combat and keep it fresh and exciting


Why it may not work out
  •  A lot more "moves" would have to be worked into characters combat styles