ArenaNet:Guild Wars 2 suggestions/Justiciar Proffesion

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Guild Wars 2 Suggestions

(Discussion)

Well, you all know the Justiciars from the Prophecies campaign. Wouldn't it be cool to add them as a class, just like the Ritualists got added? About their weaponry, they can wield Polearms and Shields, and have armors similar to those of the Warriors, both in looks and efficiency. Their maximum energy should be 25-30 and they should have 3 energy regen pips. Attributes: Light Spells, Polearm Mastery, Faith, Auras

Example Spells: (Light Spells) Divine Blade: Your next x attacks deal +x Light Damage

Banishment: Deals X Light damage

(Polearm Mastery)Low Hit: Inflicts crippled condition for x seconds and deals +x damage

Hedgehog formation: You gain +x armor and deal +x damage, but move 70% slower for x seconds

(Faith)Mending Prayer: Heals Ally for x HP

Dwayna's Support: Target Ally has +x Health Regenaration for x seconds

Protect Ally: For x seconds, you have +x Maximum Health and absorb target ally's damage. Cannot self target.

(Auras)Zealot's Aura: For x seconds, your next x attacks steal 1 Energy

Light's Embracement: For x seconds, you have +x health regeneration and +x armor

Why this is a good idea
  •  It will be good to have a class that levitates between a Warrior and a Monk.
  •  They will be useful party members, as they will be able to heal teammates AND be effective in melee at the same time, something that Warrior Monks often fail to do.
  •  It will be useful for soloing.
Why it may not work out
  •  Too similar to the existing paragon profession.
  •  Some people don't like classes similar to the Paladin class.

Please tell me if you have any suggestions. ~Amyntas Greywing (P.S.: No, it's not a WoW Paladin rip-off. If you say it is, then the Elementalist is a Mage rip-off, the Assassin is a Rogue rip-off, etc...)