ArenaNet:Skill feedback/Necromancer/Barbs

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Barbs Barbs

Life Infusion Issue -- 18:16, 2 March 2008 (UTC)

Discussion

Issue
highly potent with 5 recharge
packet damage that flies under most prot except shielding hands
minions and multi-hit attacks (Sun and Moon slash and to a lesser extent Hundred blades & twin moon sweep) make this ridiculous
Suggestion
up recharge to 10 seconds so hex removal is more viable

Chaos Messenger Issue

Issue
Just the kind of skill that should be found in curses, but casting a 2 sec skill on something that has focused melee fire on it is a fail. The target dies before you've managed to cast it (especially on MM) and in PvP it's a delicious interrupt because it still has this horrible 2 sec cast time.. And isn't enough to support the team.
Suggestion
Make it AoE

OR

give it a 1 sec cast time.

OR

Make it a cover hex with lower damage blablabla. (cover hex=5 nrg, 1 sec cast, 5- recharge)