ArenaNet:Skill feedback/Necromancer/Barbs
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Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Life Infusion Issue -- 18:16, 2 March 2008 (UTC)
- Issue
- highly potent with 5 recharge
- packet damage that flies under most prot except shielding hands
- minions and multi-hit attacks (Sun and Moon slash and to a lesser extent Hundred blades & twin moon sweep) make this ridiculous
- Suggestion
- up recharge to 10 seconds so hex removal is more viable
Chaos Messenger Issue
- Issue
- Just the kind of skill that should be found in curses, but casting a 2 sec skill on something that has focused melee fire on it is a fail. The target dies before you've managed to cast it (especially on MM) and in PvP it's a delicious interrupt because it still has this horrible 2 sec cast time.. And isn't enough to support the team.
- Suggestion
- Make it AoE
OR
- give it a 1 sec cast time.
OR
- Make it a cover hex with lower damage blablabla. (cover hex=5 nrg, 1 sec cast, 5- recharge)