ArenaNet:Skill feedback/Ranger/Antidote Signet/Archive 1
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ZamaneeJinn's Issue -- 01:49, 3 April 2008 (UTC)
- Issue
- limited uses because it only removes certain conditions. outclassed by Remedy Signet or Mending Touch.
- Suggestions
- "you are is healed for 5...41...50 health and lose 1 condition" (attrib:Wilderness Survival) recharge 6 cast 1/4: could be a good alternative to mending touch. (wilderness to fit the flavor of "antidote")
- "you are loses 1...2...2 conditions"(attrib:Wilderness Survival) recharge 6 cast 1: could also be a useful split skill.
Outclassed by Remedy Signet
- Issue
- Not competitive with other condition removals
- Suggestion
- Add "If no conditions were removed initially, lose a condition.". Increase recharge to 5 seconds.