ArenaNet:Skill feedback/Ranger/Companionship

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Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Companionship Companionship

Done25's Issue -- Weak

Issue
With it's 10 second recharge this skill is very ineffective at keeping your or your pet alive.
Suggestion
At the very least lower to 5-6 seconds.

User:Zelda Gareth's Issue -- Unreliable & Weak

Issue
The amount of health gained is too small compared with Troll Unguent; furthermore, the skill is to unreliable to be a viable healing skill for use during combat.
Suggestion
Change functionality to "Heals you for 40...136...160 if you have less than 75% Health, or heals your pet for 40...136...160 if it has less than 75% Health. If both you and your pet are below 75% Health, the amount of Health gained is divided equally between you two." This way it is more like a non-elite Variant of Heal as One.

Igis' Issue

Issue
This skill is way to underpowered, because ArenaNet suffers a beast master phobia since RoA threw of the balance in HA and GvG and spear thumpers still do in HvH.
Suggestion
Currently there is no ranger skill removing conditions from pets, while Antidote Signet is a strong condition remove. Thus this would be my suggestion for Companionship:
  • Companionship Companionship Skill. Heals you for 30...102...120 if you have less Health than your pet. Heals your pet for 30...102...120 if it has less Health than you. Removes 0...2...3 conditions from you and your pet.