ArenaNet:Skill feedback/Ranger/Pestilence
From Guild Wars Wiki
Jump to navigationJump to search
Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Greenery's Issue -- 08:24, 11 October 2008 (UTC)
- Issue
- Requires dead creature to spread its conditions.
- Suggestion
- Instead of waiting for them to die to spread conditions, replace it with the same effect like Lacerate. For example, any creature with less than 40% of health spread its condition to others in the area.
Bathory's Issue 00:58, 5 April 2009 (UTC)
Comments & Suggestions Here, Please
- Issue
- Not a very useful effect. Once enemies start dying, if they're close enough to spread the conditions - their allies are near death anyway. The following suggestion for functionality would make it more useful for condition teams while they inflict conditions, but would also hurt their own team.
- Suggestion
- Nature Ritual. Create a level 1...8...10 spirit (30...78...90 seconds lifespan). Creatures in range have -1 health degeneration for each Condition they are suffering.