ArenaNet talk:Guild Wars 2 suggestions/Adrenaline
Ya there is O_o If a skill that costs 4A suddenly lights up, you know you have 4 adrenaline. And so on and so forth. —Utopian ♫ 00:06, 30 June 2008 (UTC)
- The information was condensed because there was information that did not explain what the suggestion was about. If you want to know some background information, then that is why we have a wiki. Also, saying that an idea is good does NOT automatically make it a good idea. Please be precise about your comments. Thanks. (Terra Xin 05:11, 30 June 2008 (UTC))
Well you also deleted other things from main page that were relevant, such as the way that it would be worked into the interface, detachable etc. And my comment on why it was a good idea was to tell other people to place their reactions there because what IS relevant is how others view this idea, and yes, whether they believe it to be a good idea or view it as an idea that is good (which I really don't see your reasoning on why those two are different). It's funny that people believe they can delete the majority of other peoples posts because they obviously have more relevant information than the other contributers to the site.
Back to the subject at hand,an adrenaline bar would be better than just seeing skills light up because you would be able to know how many skills you could perform before running out.
You completely altered my post...just so you know, there happen to be other intelligent people that post on this site. Please leave what isn't yours alone.
- Every skill has it's own adrenaline count. After you just used it, you won't have adrenaline, while others may have full adrenaline. A general adrenaline meter for your character won't work. They could make the lighting up effect more detailed to show how much adrenaline you have, but that's not really needed. --Sir Bertrand 18:54, 1 July 2008 (UTC)