ArenaNet talk:Skill feedback/Necromancer/Enfeebling Touch
From Guild Wars Wiki
Jump to navigationJump to search
Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use. |
Dark Morphon's Issue
I'm unsure whether this would help the skill a lot, just using plague sending will be a lot more effective, don't you think? The problem is that touch range + curses = no good imo. —ZerphaThe Improver 09:15, 1 August 2008 (UTC)
- It's not really minor damage. The skill is fast and has low energy, plus the damage ignores armor. I use it on melee necro exlusively tho. It has also possible uses on a warrior. Morgoth Bauglyr 09:32, 1 August 2008 (UTC)
I think this would be a great buff to this skill. It's practically a free applial of weakness on 2 foes with a low recharge. Also keep in mind that usually the people you want to weaken are after your monks, meaning they are in the backline anyway. Dark Morphon(contribs) 10:41, 1 August 2008 (UTC)
- I changed it to say touch range, as it wasn't clear, and that seems to be waht you intended from comments here. ~~ frvwfr2 (talk · contributions) 15:29, 2 August 2008 (UTC)
- That said, the suggested change would completely kill it on W/N or other meleers who might use it for linebacking or whatever, since they really don't want weakness on them.
- This is a nerf, not a buff.
- That said, the suggested change would completely kill it on W/N or other meleers who might use it for linebacking or whatever, since they really don't want weakness on them.