ArenaNet talk:Skill feedback/Warrior/Bull's Charge/Archive 1

From Guild Wars Wiki
Jump to navigationJump to search
Info-Logo.png Note: As of September 2, 2009 this page is no longer active. If you have suggestions for Guild Wars skills please go to Feedback:Main to learn how to submit suggestions that ArenaNet can use.

Agreed. But buff two of duration, recharge, and IMS, not all three. 8...14s duration, 33% faster move sounds good to me. Edit, NM, didn't notice your "end when it hits" clause. If you're going to do that, it would be cool to see it more like dash 8r, 3sec 50% faster move, causes a KD if it hits a moving foe, ends when you hit. --Symbol 12:57, 27 February 2008 (UTC)

This is actually a pretty awesome skill. Has great group synergy. Your version is basicly a nerf. As it is, it just means "no u" to kiters, and does a good job of punishing them. Leave as is.

Izzy, that is kind of hypocritical. You said forcing people to stop moving is a dangerous mechanic, yet you make "Coward!" so spammable? Lightblade 19:56, 29 February 2008 (UTC)

forget coward, how bout water trident? but it's different, ain't it, this is much better at owning kiters. Nukleaer VII File:Nuclear7 sig image2.jpg 20:16, 1 March 2008 (UTC)
The problem with this skill is that it forces passive play, like Primal Rage. Combat shouldn't run on cruise control, so I think Readem's suggestion would make it more active, working like Charging Strike. It would then serve to replace Sprint + Bull's Strike on a bar, which is certainly balanced, as we've seen two for one elites before. Think of it as Charging Strike, but with Bull's Strike 'attatched' instead of Power Attack 198.53.176.173 22:52, 4 March 2008 (UTC)
Why would it replace Sprint+Bull's Strike? People would just run both and drop Shock instead maybe. But as Izzy said, there is nothing wrong with this skill. Dutchsmurf 15:51, 5 March 2008 (UTC)
If this had lower recharge people would use this skill replacing bulls and rush would push sword wars back into the meta and have something else then crip slash which is barely used. Prokiller88 03:12, 13 March 2008 (UTC)
Coward and dslash are used more than crip — Skadiddly[슴Mc슴]Diddles 03:19, 13 March 2008 (UTC)
That is exactly why this skill needs a buff. Prokiller88 00:49, 6 April 2008 (UTC)

It's a shame Izzy doesn't like this suggestion. Making this a more active skill would be a nice change. --Rururrur 18:42, 2 June 2008 (UTC)

hi

Take off "ends if you use a skill" — Skadiddly[슴Mc슴]Diddles 03:18, 13 March 2008 (UTC)

Other Source

Here. I thought it was a good idea. 68.35.91.2 22:46, 21 March 2008 (UTC)

When QQ actually discussed GW...lol --Readem 20:00, 9 June 2008 (UTC)

Deletion?

Why? the skill is still barely used. It needs a change now, the 33% was a step towards improvement. prokiller88 02:32, 17 October 2008 (UTC)