Blinding Surge

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Elite Spell. Target foe is struck for 5...41...50 lightning damage. That foe and all adjacent foes are Blinded for 3...7...8 seconds. This spell has 25% armor penetration. If this spell strikes an attacking foe, all adjacent foes are also struck and this spell deals 50% more damage.

Elite Spell. Target foe is struck for 5...41...50 lightning damage. That foe and all adjacent foes are Blinded for 3...7...8 seconds. This spell has 25% armor penetration. If this spell strikes an attacking foe, all adjacent foes are also struck and this spell deals 50% more damage.

Concise description
Elite Spell. Deals 5...41...50 lightning damage. Inflicts Blindness condition (3...7...8 seconds) on target and adjacent foes. 25% armor penetration. If target was attacking, also hits adjacent foes and deals 50% more damage.


Progression
0
5
3
1
8
3
2
11
4
3
14
4
4
17
4
5
20
5
6
23
5
7
26
5
8
29
6
9
32
6
10
35
6
11
38
7
12
41
7
13
44
7
14
47
8
15
50
8
16
53
8
17
56
9
18
59
9
19
62
9
20
65
10
21
68
10

Acquisition[edit]

Signet of Capture

Related skills[edit]

Hero Usage[edit]

  • Heroes use Blinding Surge as a generic damage spell without contingencies. They do not prioritize attacking foes nor martial foes.

Notes[edit]

Anomaly Anomaly.Unlike all other Elementalist skills that deal both damage and additional damage (except Sandstorm and Teinai's Wind), this skill's additional damage is not dealt in a separate packet.

Trivia[edit]

  • The functionality of this skill has changed since its introduction; see its PvE and PvP skill histories for details.