Teinai's Wind

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Spell. Target foe and all adjacent foes take 10...34...40 cold damage. Burning foes struck by Teinai's Wind take an additional 40...72...80 damage and are interrupted.

Spell. Target foe and all adjacent foes take 10...34...40 cold damage. Burning foes struck by Teinai's Wind take an additional 40...72...80 damage and are interrupted.

Concise description
Spell. Deals 10...34...40 cold damage. Burning foes take +40...72...80 damage and are interrupted. Also strikes adjacent.


Progression
+ Cold damage
Total damage
0
10
40
50
1
12
43
55
2
14
45
59
3
16
48
64
4
18
51
69
5
20
53
73
6
22
56
78
7
24
59
83
8
26
61
87
9
28
64
92
10
30
67
97
11
32
69
101
12
34
72
106
13
36
75
111
14
38
77
115
15
40
80
120
16
42
83
125
17
44
85
129
18
46
88
134
19
48
91
139
20
50
93
143
21
52
96
148

Acquisition[edit]

Skill trainers

Hero Usage[edit]

  • Heroes use this spell as a basic damage skill. They do not take into consideration its conditional effect.

Notes[edit]

  • Glyph of Immolation can be used to meet the burning requirement.
  • The interruption takes effect before the additional damage.
Anomaly Anomaly.Unlike all other Elementalist skills that deal both damage and additional damage (except Blinding Surge and Sandstorm), this skill's additional damage is not dealt in a separate packet.

Trivia[edit]