Chilling Victory/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Chilling Victory. |
There is a skill history for the PvP version of this skill — see Chilling Victory (PvP)/Skill history.
February 17, 2011[edit]
- Skill merged with PvP version.
- Added adrenaline cost of 6.
- Removed Energy cost.
- Removed recharge time.
- Changed functionality.
Chilling Victory
- Animation
- Click to view
Scythe Attack. If it hits, this attack strikes for +3...13...15 damage. For each foe hit who has less Health than you, that foe and all adjacent foes are struck for 10...26...30 cold damage.
- Concise description
Progression | |
---|---|
+ Damage
|
0 3 10
1 4 11
2 5 13
3 5 14
4 6 15
5 7 17
6 8 18
7 9 19
8 9 21
9 10 22
10 11 23
11 12 25
12 13 26
13 13 27
14 14 29
15 15 30
16 16 31
17 17 33
18 17 34
19 18 35
20 19 37
21 20 38
|
July 10, 2008[edit]
- Skill split into separate PvE and PvP versions.
Original[edit]
Chilling Victory
- Animation
- Click to view
Scythe Attack. If it hits, this attack strikes for +5...17...20 damage. Whenever it hits a foe who has less Health than you, target foe and all adjacent foes are struck for 15...51...60 cold damage.
Progression | |
---|---|
+ Damage
|
0 5 15
1 6 18
2 7 21
3 8 24
4 9 27
5 10 30
6 11 33
7 12 36
8 13 39
9 14 42
10 15 45
11 16 48
12 17 51
13 18 54
14 19 57
15 20 60
16 21 63
17 22 66
18 23 69
19 24 72
20 25 75
21 26 78
|