Ether Phantom

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Hex Spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1...4...5 Energy.

Hex Spell. For 10 seconds, target foe has -1 Energy degeneration. If this hex is removed prematurely, that foe loses 1...4...5 Energy.

Concise description
Hex Spell. (10 seconds.) Causes -1 Energy degeneration. Causes 1...4...5 Energy loss if this hex ends early.


Progression
Energy loss
0
1
1
1
2
2
3
2
4
2
5
2
6
3
7
3
8
3
9
3
10
4
11
4
12
4
13
4
14
5
15
5
16
5
17
6
18
6
19
6
20
6
21
7

Acquisition[edit]

Skill trainer

Hero skill trainer

Signet of Capture

Related skills[edit]

Notes[edit]

Bug Bug.Ether Phantom stacks with itself causing multiple energy loss when removed prematurely