Feedback:User/Aquadrizzt/Skill rebalance/Incantations

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Incantations are a type of spell that adds benefits to spells cast on other allies by a Monk. Whenever a Monk under the effects of an incantation casts a spell on an ally that is not themselves, that ally gains some benefit in addition to the cast spell's usual effects.

— Aqua

This suggestion is part of my overarching Skill Rebalance Project.

Characteristics[edit]

All incantations share the following traits:

  • Usually

10 Energy1 Activation time10 Recharge time (10 energy, 1 second activation time and 10 second recharge)

  • Monk skills, usually in the Divine Favor line
  • Only one can be active at a time.
  • Adds an effect to allies that the user casts spells on.
  • Ends after a certain number of activations.

List of incantations[edit]

Divine Favor

10 Energy0.75¾ Activation time20 Recharge time Elite Incantation. For 5...17...20 seconds, whenever you cast a spell that targets another ally, you and target ally are both healed for 10...34...40. If the spell is an enchantment, you are also enchanted.

10 Energy1 Activation time10 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, they gain +1...3...3 health regneration for 5...13...15 seconds. Ends after 1...4...5 activations.

10 Energy1 Activation time10 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, they move 33% faster for 5...13...15 seconds. Ends after 1...4...5 activations.

10 Energy1 Activation time10 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, they gain +10...18...20 armor for 3...9...10 seconds. Ends after 1...4...5 activations.

5 Energy0.25¼ Activation time12 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, they lose a hex. Ends after 1...4...5 activations.

5 Energy0.25¼ Activation time12 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, they lose a condition. Ends after 1...4...5 activations.

Healing Prayers

10 Energy1 Activation time15 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, they are healed for 10...50...60. Ends after 1...4...5 activations.

Protection Prayers

5 Energy1 Activation time12 Recharge time Incantation. For 5...17...20 seconds, whenever you cast a spell that targets another ally, hexes cast on target ally take 25...85...100% longer to cast for 3...9...10 seconds. Ends after 1...4...5 activations.

5 Energy01.5Activation time20 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, that ally gains a 75% chance to block for 2...4...5 seconds. Block effect: heals party members in earshot for 15...35...40 and this effect ends. Ends after 1...4...5 activations.

Smiting Prayers

10 Energy0.25¼ Activation time30 Recharge time Incantation. For 10...50...60 seconds, whenever you cast a spell that targets another ally, foes near that ally take 10...26...30 holy damage and are set on fire for 2...3...3 seconds. Ends after 1...4...5 activations.