Feedback:User/Getefix/elona guild wars beyond
elona guild wars beyond | |
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User | Getefix |
Categories | Player vs. Environment → Other Player vs. Environment → Missions |
there are no firm plans but suggesting ideas wouldnt hurt
Skills[edit]
Dervish[edit]
1) Avatar of Kormir - since gw beyond is after she ascends honorably (leeches) to a god, its only fair she gets a form skill if guild wars beyond goes to elona:
Elite Form. For 10...74...90 seconds, your attacks deal holy damage. whenever you gain a Dervish enchantment, adjacent foes take 1...20...25 damage and whenever you lose a Dervish enchantment, adjacent foes are Blinded for 1...3...3 seconds. While under the effects of a shout, you are not affected by Blind and gain +24 defense.This skill is disabled for 45 seconds.
- Concise description
Progression | |
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0 10
1 15
2 21
3 26
4 31
5 37
6 42
7 47
8 53
9 58
10 63
11 69
12 74
13 79
14 85
15 90
16 95
17 101
18 106
19 111
20 117
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2) Kormir's Aura - this was never implemented but i'd like it to be :P
Kormir's Aura
Enchantment Spell. Lose all Enchantments. For 30 seconds, your attacks deal lightning damage. When this Enchantment ends, all adjacent foes are Weakened for 4...9...10 seconds.
- Concise description
Progression | |
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0 4
1 4
2 5
3 5
4 6
5 6
6 6
7 7
8 7
9 8
10 8
11 8
12 9
13 9
14 10
15 10
16 10
17 11
18 11
19 12
20 12
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Elementalist[edit]
3) Lightning Storm - if possible i'd like this to be implemented in the game as well
Spell. You invoke a Lightning Storm at target foe's location. Each second for the next 10 seconds, one foe in that area is interrupted and struck for 14...61...73 lightning damage.
- Concise description
Progression | |
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0 14
1 19
2 24
3 29
4 34
5 39
6 44
7 49
8 53
9 58
10 63
11 68
12 73
13 78
14 83
15 88
16 93
17 98
18 103
19 108
20 113
21 118
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Assassin[edit]
Elite Hex Spell. You force target foe to shadowstep to your location. End effect: foe returns to their original location and deals 20...92...110 damage to all nearby foes.
- Concise description
Progression | |
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0 20
1 26
2 32
3 38
4 44
5 50
6 56
7 62
8 68
9 74
10 80
11 86
12 92
13 98
14 104
15 110
16 116
17 122
18 128
19 134
20 140
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places[edit]
outposts/cities[edit]
Fahranur, The First City[edit]
I'd love to see Fahranur as an outpost, it would make the perfect city, i really want to be able to use it like that
To 'unlock it', you would have to have vanquished the area, then started a quest chain (at A) to 'purify' the central room (take out the abbadon tendrils and maybe drain it) then survive a few attacks of monsters (level 24) (at B)
now comes the task of supplying materials to the quest giver (at C) to build an outpost, after it is drained, the quest giver would notice the 3 previously sunken doors on the far end, left and right sides of the chamber (at D, E and F) and another quest chain would appear and turn it into a sort of dungeon with many levels, each boss being based on a different Egyptian god (keeping with the elona/istan theme)
at the same time, different quest chains would be available to turn the rest of the city into a giant outpost, obviously there would be an npc that would offer to bring you to the explorable area version of the city for vq ect
Dungeons[edit]
Fahranur Sub-Levels[edit]
underneath fahranur, after unlocking the outpost
Levels: 10
Bosses:
Anubis
Ritualist Boss - Level 2, Spawns Anoobis' Chest in the treasury
Oseyeris
necromancer boss - Level 3, spawns Oseyeris' Chest in the treasury
Isees
Ranger boss - Level 4, Spawns Isees' Chest in the treasury
Set
Mesmer Boss - Level 5, Spawns Set's Chest in the treasury
Horoos
Warrior Boss - Level 6, Spawns Horoos' chest and giant golden 'Eternal Falcon' pet in the treasury (gold falcon pet leaving a gold trail behind as it moves) - deals piercing damage
Khepree (caused the scarab plague)
Dervish Boss (giant Scarb(proper scarab not a prophecies one)) - Level 7, Spawns Khepree's chest and Giant golden 'Eternal Scarab' pet in the treasury (smaller version of the boss with no boss aura and leaving a gold trail behind as it moves) - deals piercing damage
Rargh
Elementalist Boss (fire) - Level 8, Spawns Rargh's Chest in the treasury
Apeep
Monster Boss - Level 9, Spawns Apeep's Horde (could use pile of gold used for the do not touch in the Bahdok Caverns) in the treasury
Level 10
Treasury, contains the Chests of the Defeated bosses and the pets, also contains Sunspear ghosts that craft weapons for 25 Golden Scarabs also features a 'Secrets pillar' that gives us a broken snippet of the end of the previous era of the elder dragons
Bahdza Caverns[edit]
location: northern most part of the wilderness
Levels: 1
Bosses:
Hequet
Ranger boss (giant hecket), Spawns Hequet's Chest
Items[edit]
Weapons[edit]
Khopesh[edit]
- Slashing Dmg: 15-22 (req. 9 Swordsmanship)
- Inscription: None
Acquisition
- The Treasury
Dye
- Dye appears to affect the whole weapon.
Notes
- While moving, the blade leaves a trail of gold residue behind your character.
Ivory Wand[edit]
- <Varies> Dmg: 11-22 (Requires 9 <linked attribute>)
- Inscription: None
Acquisition
- The Treasury
Discription
- a curved ivory wand detailed with hieroglyphs
Dye
- Dye appears to affect the hieroglyphs on the weapon.
Notes
- While moving, the wand leaves a trail of gold hieroglyphs behind your character.
Ancient Staff[edit]
- <Varies> Dmg: 11-22 (Requires 9 <linked attribute>)
- Inscription: None
Acquisition
- The Treasury
Discription
- a gold triple pronged staff resembling the scepter of orr with a shining golden orb hovering at the centre
Dye
- Dye appears to affect the grip on the weapon.
Notes
- While moving, the orb leaves a trail of golden hieroglyphs behind your character.
Scarab Shield[edit]
- Armor: 16 (Requires 9 <linked attribute>)
- Inscription: None
Acquisition
- The Treasury
Description
- A golden shield with the symbol of the Pharaohs, same as the cape symbol, the orb above the scarab glows slightly
Dye
- Dye affects the trim of the scarab on the shield, except for the glow. The default color can be perfectly replicated using Silver and Yellow.
Notes
- While moving, the orb above the scarab leaves a trail of golden hieroglyphs behind your character.