Feedback:User/Golden phoenix/Final Balance Update for Dervish
Final Balance Update for Dervish | |
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User | Golden phoenix |
Categories | Skill feedback → Dervish → Other Player vs. Environment |
Final Balance Update for Dervish - PvE only[edit]
Goal / Attempt: Slightly more AoE melee damage.
PvE only[edit]
Aura of Holy Might 10 ¾ 30 Enchantment Spell. Increased damage to : (45 seconds.) Whenever you lose a Dervish enchantment, adjacent foes take 20...35 holy damage.
Mysticism[edit]
Pious Fury 5 0 10 Stance. Increased duration to : (1...8...10 second[s].)You attack 25% faster and remove 1 of your Dervish enchantments. Removal effect: this stance lasts twice as long.
Heart of Fury
4 0 0 Stance. Increased duration and attack speed to : (2...12...15 seconds.) You attack 33% faster.
Sycthe Mastery[edit]
Eremite's Attack 5 0 6 Scythe Attack. Increased damage to : Deals +5...13...15 damage and removes a Dervish enchantment. Removal Effect: Deals +5...13...15 damage and strikes all adjacent foes.
Radiant Scythe
6 0 0 Scythe Attack. Increased damage to : Deals +1 damage (maximum 5...29...35) for each point of Energy you have. Gain 1...6...7 Energy.
Reap Impurities
5 0 0 Scythe Attack. Increased damage to : Deals +5...21...25 damage. Struck foes lose 1 condition. Removal Effect: all foes adjacent to those struck take 15...43...50 holy damage.
Wind Prayers[edit]
Onslaught 10 0 10 Elite Flash Enchantment Spell. Increased duration to : (5...21...25 seconds.) You attack, move and gain adrenaline 25% faster.
Conlusion[edit]
The Dervish is in my opinion "the" most well balanced profession in the game right now. He has great tools, can run various builds and is - once you learned his mechanics - very fun and entertaining to play. The only thing I see in need of change is increasing a little bit his AoE melee damage.