Feedback:User/Morgaine/Improve user choice for WiK and WoC
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< Feedback:User | Morgaine
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Improve user choice for WiK and WoC | |
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User | Morgaine |
Categories | Player vs. Environment → Enemies World → NPCs |
- Winds of Change is causing much hardship for players by modifying spawns in regular Cantha areas to elite WoC power and providing no means of temporary opt-out. This prevents WoC characters from engaging in normal Factions activity in those zones, helping other players complete quests, or simply opting to re-live classic Cantha. This is very much to the detriment of the game and of player choice and fun.
- I suggest the following changes to address the problem. This applies as much to WiK as to WoC, but it is much more important in the case of WoC because of the comparatively high power of the WoC spawns:
- Each of these storylines (WiK, WoC, etc) should appear as a primary quest in the Quests window. which can be abandoned at will when in a town. Abandoning one of these primary quests disables their corresponding spawns from appearing in the zones affected, so the areas revert to classic mode. The storylines cannot be advanced without their corresponding primary quests present.
- Then, when a character wishes to advance a particular storyline, the appropriate NPC in some city is approached and the player clicks on the NPC's option "Remind me, what was the problem here?". After being explained the local troubles, the player is offered the primary quest again and is back on track at where the storyline was left off. Very easy to arrange from a player perspective.
- From an implementation perspective, this should be quite straightforward to achieve because all zones are already instanced and parametrized by storyline state. A character's position in the storyline is already saved, so using that state data can be optional, enabled and disabled at any time. It's just a matter of loading the state or not when entering a zone where it applies, and that can be made conditional on whether the relevant primary quest is active or not.
- Such user choice would be immensely helpful to players. Many characters are currently compromised and cannot be used for normal campaign activities because their WoC storylines are in progress, which can be a cause of distress and is at the very least not helpful nor fun.