Feedback:User/Ni Di/Mark of Protection

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Mark of Protection Mark of Protection: x Energyx Activation timex Recharge time For x seconds, the next three times target ally should take more than x damage, that damage is negated and that ally is healed for that amount instead (maximum x).


Right now it's unuseable. It's almost a god-mode but people will just shatter it or wait it out while attacking other targets.


Various reasoning people really, really care about:

  • Two issues need to be dealt with: secondary use and smiter use (ungrateful numbers unless fully specced into protection prayers could work).
  • Unlike Reversal of Fortune, it will seldom be wasted since it has a minimum cap. Unlike Aura of Faith, it can provide healing (assuming it is used properly and thus triggers), which means it needs to be heavier on the monk.
  • It probably needs a minimum cap to be worth considering. Unlike Life Sheath it doesn't provide a guaranteed effect, nor utility.
  • A demanding energy cost, short length and relative lack of effect if not used right should promote competent usage.
  • I'm not a game balancer so submitting numbers is probably useless. Just take note of the idea: multiple Reversal of Fortune.