Feedback:User/Raine Valen/Skill suggestions/Mesmer/Domination Magic
Overload[edit]
Current:[edit]
5 ¼ 5 Hex Spell. (5 seconds.) Causes -1...3...3 Health degeneration. If target foe is using a skill, that foe and all adjacent foes take 15...63...75 damage.
Proposed:[edit]
5 ¼ 3 Hex Spell. (1 second.) Target foe's spells fail while that foe has full Energy. Initial effect: Target foe gains 5...11...12 Energy if that foe is casting a spell. End effect: That foe and adjacent foes take 24...69...80 damage if that foe has full Energy.
It's like the exact opposite of esurge. I expect this to be fun and interesting.
Power Flux[edit]
Current:[edit]
10 ¼ 10 Elite Hex Spell. Interrupts a spell or chant. Interruption effect: -2 Energy degeneration (4...9...10 seconds).
Proposed:[edit]
5 ¼ 3 Elite Hex Spell. (1 second.) Target foe has -4 Energy Degeneration and that foe's spells fail while that foe has no Energy. Initial effect: Target foe loses 0...6...7 Energy if that foe is casting a spell. End effect: That foe and adjacent foes take 24...69...80 damage if that foe has no Energy.