Feedback:User/RedTeaCat/Dual KD Every 12 Seconds and Shadow Step Lameness
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Dual KD Every 12 Seconds and Shadow Step Lameness | |
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User | RedTeaCat |
Categories | Player vs. Player → General Skill feedback → Assassin → Other |
Palm Strike | Trampling Ox | Falling Lotus Strike | Horns of the Ox | Falling Spider | Twisting Fangs | Shadow Walk | Dash |
- This build is pretty insane, no idea why Anet keeps it, so many people request a nerfing.
- The first knock down is nearly inevitable even under 50% block rating, unless using Balance Stance.
- An inevitable KD every 8 seconds.
- The second one is pretty easy, who stands adjacent allies becoming a good target of AoE?
- Summary: Cripple every 7 seconds, inevitable KD per 8 seconds, dual KDs per 12 seconds in most case.
- Plus DW, bleeding per 15 seconds.
- Shadow Walk is too tactical exploitable.
- Suggestions:
- Palm Strike Changes cripple to bleeding, weakness...etc. Crippling touch off-hand skill is not so proper, especially while something called Trampling Ox out there.
- Shadow Walk
Disable all skill for 0.75 seconds.Remove Disables your attack skills for 1 second. Add You cannot use non-attack skills on foes.
- Blood spike with shadow step comes back again, as always, 700+ inevitable damage in 2 seconds.
- Suggestions:
- Death's Charge, Shadow Fang, Dark Prison Disable non-attack skills for 5 seconds.