Feedback:User/RedTeaCat/Energy-Based Deep Wound Skills
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Energy-Based Deep Wound Skills | |
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User | RedTeaCat |
Categories | Player vs. Player → General |
- Suggestions:
- 1. Change to touch range.
- 2. Must follow an off-hand.
- 3. Change DW to Bleeding + Weakness.
Issue: Abused by caster spike. This skill basically borken as a deep wound trigger while health drop below 50%.
- Suggestion: Inflicts Cracked Armor condition (5...17...20 seconds) if target foe has Bleeding.
Issue: Ranger spike spams deep wound.
Issue: Poor conditional, "Go for the Eyes!" inflicts DW every 8 seconds in range.