Feedback:User/Sparky, the Tainted/Demonic Flesh

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Current[edit]

Demonic Flesh Demonic Flesh 5 Energy1 Activation time30 Recharge time Enchantment Spell. For 30...54...60 seconds, whenever you use a skill that targets a foe, you deal 5...17...20 shadow damage to all other foes adjacent to you.

Suggested[edit]

  1. Demonic Flesh Demonic Flesh

5 Energy0.25¼ Activation time20 Recharge time Enchantment Spell. (10 seconds.) You gain +80...304...360 maximum Health and +25 armor. You suffer -7...5...4 Health degeneration.

  1. Demonic Flesh Demonic Flesh

10% Sacrifice5 Energy1 Activation time30 Recharge time Enchantment Spell. (20 seconds.) Whenever a foe inflicts a condition on you, that foe also recieves that condition with its duration shortened by 99...46...33%.

  1. Demonic Flesh Demonic Flesh

5 Energy1 Activation time10 Recharge time Enchantment Spell. (15 seconds.) Whenever you are hit by a melee attack, your attacker takes 5...17...20 shadow damage. If that attack was an attack skill, you steal 3...9...10 Health from all adjacent foes.

  1. Demonic Flesh Demonic Flesh

2% Sacrifice5 Energy0.25¼ Activation time3 Recharge time Hex Spell. (8 seconds.) The next time target foe would be healed, they steal that much life from the healer instead (maximum 10...50...60). (Note: This also replaces damage that would be done by Scourge Healing or Soul Bind with life stealing up to the maximum. This would work similarly to Reversal of Fortune.)

  1. Demonic Flesh Demonic Flesh

8% Sacrifice5 Energy1 Activation time8 Recharge time Hex Spell. (10 seconds.) Target foe has -1...3...3 Health degeneration for each enchantment.