Feedback:User/Tennessee Ernie Ford/One name to itemize them each (GW1)

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One name to itemize them all[edit]

Do not reuse a name for non-identical items.

In Guild Wars #1, some item names are re-used for non-identical items (examples below). This creates unnecessary confusion for the player. While performance requirements might require skins to be re-used, it should always be possible to introduce a new name when the items differ in functionality.

Note: Naturally, weapons with the same name and skin will vary in common statistics (e.g. damage, amount of energy); the suggestion is to use a new name when the functionality or look of the item differs (e.g. upgrade options, skin, defensive/offensive utility, distinct sources).

Examples[edit]

This list is suggestive, not exhaustive; it is meant to give one a flavor for the confusion that reigns when unnecessarily reusing a name.

General Case Specific Example Used for... Notes Possible alternatives
Identically named trophies Skale Fin Skale Fin (Nightfall), Skale Fin (Pre-Searing) Incompatible sources, different result from collections Skale Fin and Istani Skale Fin
Crafted vs. collector items Armor e.g. Canthan Armor (crafted) and Canthan Armor (collected) Crafted armor always allows Insignias and Runes; only Runes are permitted for some collector armors. Canthan Collectors Armor and Canthan Crafted Armor
Identically named items Weapons e.g. Water Staff != Water Staff != Water Staff Different skins, different upgrade options, different functions (defense vs. offense). Canthan Water Staff, Ordinary Water Staff, Tyrian Water Staff
Identically named items across campaigns More Weapons e.g. Flame Artifact != Flame Artifact Different skins, some allow inscriptions and focus cores, while others do not. Flame Artifact, Flaming Eye