Feedback talk:Regina Buenaobra/Archive Community and Website/Sep 2009

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PAX

Regina, after the big success that was this year's PAX, I had a great idea for a contest for next year's event: we could base it on a very popular contest EA had a few months ago, involving the women who stay in the booths; how about we call it "Harass for the Charr"? : D
(Kidding, please don't kill me) Seriously, though, it was mentioned that Arena Net would try to record one of the events at PAX. With yesterday being a holiday up there and general exhaustion post-event, I don't expect the video, if any, to be ready soon, but was there anything recorded? If so, what did you manage to record? The GW1 Q&A with the Live Team, the GW2 Q&A or the Q&A about the Fall of Ascalon book? Erasculio 17:20, 8 September 2009 (UTC)

One of our team members had his tripod and camera set up for many of the sessions on Friday and Saturday. He will start processing and editing the footage this week as soon as he gets back to the office. So, as soon as he's done with that, we'll have them posted. I don't really have a time frame beyond that, as he hasn't given me specifics yet, and it also may depend on how much work needs to be done to the footage as well. --Regina Buenaobra User Regina Buenaobra sig.png 18:43, 8 September 2009 (UTC)
Nice, it appears a lot of stuff has been recorded. Thanks! Erasculio 19:05, 8 September 2009 (UTC)
They're up on YouTube now. --Regina Buenaobra User Regina Buenaobra sig.png 23:25, 10 September 2009 (UTC)
To add to that, every single panel was not recorded. There were many repeat questions at the panels. We had multiple panels scheduled for each topic. For instance, the Live Team panel ran twice, once where I was the emcee and the other where Martin was the emcee, and the Fall of Ascalon / GW2 Lore panel ran three times during the weekend. Hopefully the videos we did record give you a good idea of what was discussed at each panel. --Regina Buenaobra User Regina Buenaobra sig.png 23:32, 10 September 2009 (UTC)
Great, I wasn't expecting to see one of each panel, so it's already more than expected. Thanks! (And nice shade of red on your hair) Erasculio 00:23, 11 September 2009 (UTC)

pax videos

did you guys not get the second life team q and a that you hosted on video? --User Zesbeer sig.png Zesbeer 19:20, 18 September 2009 (UTC)

Our video producer was not at PAX on that day, so the second Live Team Q&A was not recorded. Not everyone on staff works all three days (and nights) of PAX like the Community Team. Sorry about that. :-( --Regina Buenaobra User Regina Buenaobra sig.png 20:00, 21 September 2009 (UTC)
fail... i would and been more then willing to stand there and record and i know other gw fans would have as well.--User Zesbeer sig.png Zesbeer 20:44, 21 September 2009 (UTC)
Aye... would of enjoyed being able to watch all of the PAX Q&A's over the three days. -- Konig/talk 22:34, 21 September 2009 (UTC)

Test Krewe

Oh, the deadline has passed already? :| I thought there would be an early notion of the applicationpage and links, but oh well, better luck on GW3. >.> 131.155.72.113 08:17, 11 September 2009 (UTC)

The test krewe is for GW1, not GW2. --Mme. Donelle 09:29, 11 September 2009 (UTC)
If it's appropriate, we may open up applications again in the future, but it depends on a lot of factors. --Regina Buenaobra User Regina Buenaobra sig.png 18:32, 25 September 2009 (UTC)

Question about the Test Krewe NDA

moved from Feedback talk:Linsey Murdock

I'm interested in participating in the Test Krewe, but I'm concerned that, if the NDA lasts too long, it would interfere with my ability to participate in the feedback namespace. Is the Test Krewe NDA available online? If not, could you provide some information on the NDA's duration / expiration clauses, or would I need to apply and get selected in order to get further information about the NDA? -- User Gordon Ecker sig.png Gordon Ecker (talk) 08:00, 4 September 2009 (UTC)

Also, when will we know that crew selection is complete? It says you can't contact everyone who signed up, but it'd be good if we knew when the process was complete. —Jette User Jette awesome.png 08:03, 4 September 2009 (UTC)
Well, like all thins ANet does, it will be done when it's done. I'll expect an general announcement saying the period within we should expect the emails, and once that period ends, you would know for sure if you are in or not: if you received the email, you are in, if you did not, you are out. At least the last zillion times I had something to do with something similar it was like that. MithUser MithranArkanere Star.pngTalk 13:14, 4 September 2009 (UTC)
This was really a question for Regina. - User Linsey Murdock sig.jpgLinsey talk 05:43, 4 November 2009 (UTC)
In light of the Live Krewe already being chosen and the NDA being sent to each of these people personally, this question seems to have been answered. -- Salome User salome sig2.png 23:23, 4 November 2009 (UTC)
Bit slow seeing this and answering, but.... I can tell you, having signed the NDA for previous testing as well as current, that there is no expiry. An NDA does not only last for the duration that you take part in the test, but for ever after. By signing you are agreeing that you will never reveal anything without ANet permission. This does not prevent joining in with feedback though. As long as you are not commenting on something that you know from testing but isn't known in the public domain, either via the game or through release by ANet. Muppet 22:18, 15 November 2009 (UTC)
Yeah but there's really no point in maintaining NDA's over trivia or features that actually went Live once the beta ended. At that point it's only the privacy of other users and a few rare exploits or off-the-cuff comments that should remain covered by it afterwards... --ilrUser ilr deprav.png 22:39, 15 November 2009 (UTC)

Build contest stats

Hi Regina, not sure if you're the best person to ask, but are more statistics about the build contest going to be released? I was very impressed to see the 30k submission number, but, of course, more detail would always be appreciated. Things like, how many were unique, how many per profession, within profession how many by attribute (i.e. how many sword vs. axe vs. hammer for warriors), etc. Maybe some oddball stats, like which skill was used most often, or how many players submitted builds for all professions, too. Will any additional info like this be released, either with the contest results or otherwise? Thanks! -- FreedomBoundUser Freedom Bound Sig.png 18:46, 25 September 2009 (UTC)

Hi Regina, thanks for the update in your journal. I know you said that the mining might take too long for some of the questions that I asked, but, any chance you could just provide a dump of the submissions? Even the raw template code would be enough for the community to delve into it and answer some of the questions I asked. Thanks! -- FreedomBoundUser Freedom Bound Sig.png 15:42, 1 October 2009 (UTC)
Hi Regina, I almost forgot about this. You might as well mark it for archiving at this point. -- FreedomBoundUser Freedom Bound Sig.png 13:18, 18 December 2009 (UTC)