Feedback talk:Regina Buenaobra/Archive Product Information/Mar 2010
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An idea to increase account safety against hacker
Hello Regina
I discussed on some french forum about way to easily increase account safety by starting on a simple point :
- What is the worst thing which can happen when you are hacked ?
Many people said that the worst thing which can happen on a account hack is the characters deletion. In my opinion, if one day i'm hacked, I can lose all my money, all my armor, all my objects BUT If my characters are deleted I think I will leave the game.
- How can we counteract that simply ?
Just by adding an option on character panel to permanently lock a character slot, this mean the "delete" option won't be possible anymore on this slot.
What do you think of this idea ? If this can work, have issues ? Is it a marveallous idea which will be implemented in a future game update ;) ?
Best regards.
- Needs work... like linking the deletion to Email-Confirmation instead... but it's a good start. --ilr 01:57, 6 March 2010 (UTC)
- One of the things I like about other MMOs is the fact that it takes time to delete characters. For example, in Silk Road Online, you can mark a character for deletion, but you have several days to reverse it before the character gets deleted. However, one of the major cons to this system is the inability to create and delete test characters, to try out new professions and/or other builds. ThrainFile:User Thrain Sig.pngcontribs 02:03, 6 March 2010 (UTC)
- @Thrain: One could use that system if a character is older than, lets say, a month. Or one could use the lock-system combined with it, making it possible to unlock chars again with a certain waiting time. --aRTy 02:09, 6 March 2010 (UTC)
- Um... dudes... Wrong place much? Rose Of Kali 02:59, 6 March 2010 (UTC)
- Though, I guess I will ask one thing: why hasn't this been implemented yet?! <_< Then again, Gaile might be a better target for it. Rose Of Kali 03:10, 6 March 2010 (UTC)
- Stupid question. GW2. elix Omni 04:10, 6 March 2010 (UTC)
- No, not stupid, rhetorical... <_< Rose Of Kali 09:09, 6 March 2010 (UTC)
- To build on that Idea, why not give us the option to have an extra password per-character (optional of course)
- This is not a suggestion page, use the system made for those. The reason these talkpages are also in the feedback portal is so that anything said here can be used by Anet without copyright issues, but it's not for being spammed with suggestions and expecting devs to waste time responding to them, expecially ones like that. The devs already said that rather than spending 15-30 minutes responding to a SINGLE suggestion, no matter how good or bad it is, they'd rather be doing something productive for the game, including implementing the good suggestions. Did you ever think of how many people will start spamming support team with all these password recoveries? "Aw dangit, I forgot my mule#3's password! ANet halp!... Oh wait, no, it was my Ranger!... And dammit, my Paragon password isn't working, either!" No, anything that just gives support MORE work with them already being swamped is not a good idea - not for ANet, not for the players who have to wait for weeks to get their forgotten passwords. Rose Of Kali 09:56, 7 March 2010 (UTC)
- Not to be to funny, but the suggestions forum is a complete WASTE of time. Not one suggestion placed there has been acted on, including bug and AI fixes. If Anet can't be bothered to use the Feedback centre as it should be, why should we? 195.183.80.137 11:22, 9 March 2010 (UTC)
- That's completely false. Some of the skill changes in the last update were letter for letter the suggested wording and functionality, and some were slightly off, but still embodied the same concept or goal. -- FreedomBound 12:00, 9 March 2010 (UTC)
- The mere fact that something was suggested in no way means that it will be implemented, and there are many reasons for that. In any case, as far as getting your stuff into the game, this page wouldn't be any more effective than the Feedback portal, regardless of the overall effectiveness of either of them, in the event that they are at all effective altogether, effectively rendering this post completely misplaced. Plus, Regina doesn't fix/code/render anything, so your chances of her fulfilling a suggestion are even lower. Rose Of Kali 16:52, 9 March 2010 (UTC)
- That's completely false. Some of the skill changes in the last update were letter for letter the suggested wording and functionality, and some were slightly off, but still embodied the same concept or goal. -- FreedomBound 12:00, 9 March 2010 (UTC)
- Not to be to funny, but the suggestions forum is a complete WASTE of time. Not one suggestion placed there has been acted on, including bug and AI fixes. If Anet can't be bothered to use the Feedback centre as it should be, why should we? 195.183.80.137 11:22, 9 March 2010 (UTC)
- This is not a suggestion page, use the system made for those. The reason these talkpages are also in the feedback portal is so that anything said here can be used by Anet without copyright issues, but it's not for being spammed with suggestions and expecting devs to waste time responding to them, expecially ones like that. The devs already said that rather than spending 15-30 minutes responding to a SINGLE suggestion, no matter how good or bad it is, they'd rather be doing something productive for the game, including implementing the good suggestions. Did you ever think of how many people will start spamming support team with all these password recoveries? "Aw dangit, I forgot my mule#3's password! ANet halp!... Oh wait, no, it was my Ranger!... And dammit, my Paragon password isn't working, either!" No, anything that just gives support MORE work with them already being swamped is not a good idea - not for ANet, not for the players who have to wait for weeks to get their forgotten passwords. Rose Of Kali 09:56, 7 March 2010 (UTC)
- To build on that Idea, why not give us the option to have an extra password per-character (optional of course)
- No, not stupid, rhetorical... <_< Rose Of Kali 09:09, 6 March 2010 (UTC)
- Stupid question. GW2. elix Omni 04:10, 6 March 2010 (UTC)
- Though, I guess I will ask one thing: why hasn't this been implemented yet?! <_< Then again, Gaile might be a better target for it. Rose Of Kali 03:10, 6 March 2010 (UTC)
- Um... dudes... Wrong place much? Rose Of Kali 02:59, 6 March 2010 (UTC)
- @Thrain: One could use that system if a character is older than, lets say, a month. Or one could use the lock-system combined with it, making it possible to unlock chars again with a certain waiting time. --aRTy 02:09, 6 March 2010 (UTC)
- One of the things I like about other MMOs is the fact that it takes time to delete characters. For example, in Silk Road Online, you can mark a character for deletion, but you have several days to reverse it before the character gets deleted. However, one of the major cons to this system is the inability to create and delete test characters, to try out new professions and/or other builds. ThrainFile:User Thrain Sig.pngcontribs 02:03, 6 March 2010 (UTC)
- I agree, I've just created an item on suggestion portal for that.
- I've been hoping for some solution like this suggestion along the same line for a bit now. I do not care for the ingame stuff since all is dedicated but....loosing the character. The horror! --Silverleaf Don't assume, Know! 20:29, 7 March 2010 (UTC)
- This idea has come up a number of times. For various reasons, the Live Team considers this to be not the best solution, difficult to implement, and/or they do not believe this would be an effective way of mitigating actual account compromises and theft.
- One of the biggest ways that accounts are stolen and compromised is simply that players share their passwords with people who are supposedly friends, but later turn out not to be. By that time, it is too late and their account is gone. Another major way that thieves get a hold of accounts is because of the use of the same username and password on different websites, or by having your email account compromised. Remember: if someone steals your email account, they can steal your game account. Anyway, I'm sure you've read many of the tips we have for protecting your account. --Regina Buenaobra 21:36, 18 March 2010 (UTC)
- OF COURSE this wouldn't reduce account compromises and theft...
/facepalm
This is a POST-HACK damage mitigation. Apples and oranges here. But hopefully those who read the actual suggestion on the Feedback portal understand this point, as Regina wouldn't be involved in implementing this anyway. Rose Of Kali 14:22, 19 March 2010 (UTC)
- OF COURSE this wouldn't reduce account compromises and theft...
What is early in the year?
I cant find exactly who/where it was stated. However in the FAQ [1] it states that more info on mechanics are expected early 2010. As we near the end of the 2nd quarter. My question is what is early and or is this statement false?--SirBoss 15:53, 9 March 2010 (UTC)
- The end of the 2nd quarter? Where'd you get that silly idea? You're trying to get information out of ANet when it's not posted on guildwars.com/guildwars2.com? Where'd you get that silly idea? Rose Of Kali 16:45, 9 March 2010 (UTC)
- 1st Quarter: October 1, 2009 - December 31, 2009/2nd Quarter: January 1, 2010 - March 31, 2010/3rd Quarter: April 1, 2010 - June 30, 2010/4th Quarter: July 1, 2010 - September 30, 2010.^^and arent you the quick fanboi to answer for Regina--SirBoss 16:54, 9 March 2010 (UTC)
- That's a fiscal year, irrelevant to something like this, especially if you're talking in terms of 2010 (i.e. the calendar year). --90.211.2.148 16:56, 9 March 2010 (UTC)
- I'm not a boi, and Regina's last post here was 4 days ago, you might need to wait a while to hear her usual "if it's not on guildwars.com or guildwars2.com, I can't talk about it." Also, what IP said. "Early 2010" goes as far as the 5th Birthday timeframe. Rose Of Kali 17:33, 9 March 2010 (UTC)
- Did the fiscal calendar recently stop being accurate for measuring time? is for Raine, etc. 17:44, 9 March 2010 (UTC)
- Please refer to the entirety of my previous comment. --90.211.2.148 18:02, 9 March 2010 (UTC)
- That's a fiscal year, irrelevant to something like this, especially if you're talking in terms of 2010 (i.e. the calendar year). --90.211.2.148 16:56, 9 March 2010 (UTC)
- 1st Quarter: October 1, 2009 - December 31, 2009/2nd Quarter: January 1, 2010 - March 31, 2010/3rd Quarter: April 1, 2010 - June 30, 2010/4th Quarter: July 1, 2010 - September 30, 2010.^^and arent you the quick fanboi to answer for Regina--SirBoss 16:54, 9 March 2010 (UTC)
- ← moved to Talk:Guild_Wars_2#What is early in the year?
- We were deliberately vague about a specific date to release new information because there are several internal deadlines that we need to hit before a public release. Game development being what it is, some of those internal deadlines can shift around, based upon programming, design, or any number of technical issues that arise over the course of development. To be honest, I don't think it is productive to obsess over what "early" means. Why not enjoy the new Guild Wars 2 concept art we just released and do some productive speculation about that? :-) --Regina Buenaobra 21:29, 18 March 2010 (UTC)
Thank you for the reply. I just might look at the new fluff if I could find it. Do you mean this? I may be wrong but I thought that was released in December.--SirBoss 22:48, 18 March 2010 (UTC)
- Dont mind me I see they where created today.--SirBoss 22:57, 18 March 2010 (UTC)
"Declaring your ancestor" in GW2 by linking a single GW1 account
Regina, from your Guru post, "You will be able to link a single Guild Wars 1 game account to your Guild Wars 2 game account" - what about players with multiple GW1 accounts, many of whom also have spread their achievements across those accounts, instead of concentrating on one? Is it a final decision to allow only one GW1 account to be linked up? Rose Of Kali 18:46, 11 March 2010 (UTC)
- You could always continue the trend and have multiple GW2 accounts aswell. Tidas 19:07, 11 March 2010 (UTC)
- Im Sorry but what normal person cares for a second Account(Storage.yes.But gw2? No.)--Neil2250 , Render Lord 21:25, 11 March 2010 (UTC)
- Storage? Many people bought multiple accounts to PLAY before you could have more than 4 character slots. Sure, many of the spare accounts degraded to storage, but many others were played and some of those people ended up with split achievements. I'm just wondering if ANet considered this scenario and why they decided to not allow combination of account "inheritances." If it doesn't apply to you, that doesn't mean that it doesn't apply to anyone. Rose Of Kali 21:36, 11 March 2010 (UTC)
- So you want the characters on your two accounts to have sex with each other? elix Omni 04:45, 12 March 2010 (UTC)
- I think the best way is to contact support and ask if they melt the two account to one account. If this is possible. They can then also check the ip-adres because other which I am gone buy a account on ebay with everything in it and link that with my old account to my gw2 account ftw.62.133.217.134 08:47, 12 March 2010 (UTC)
- Did you like have a few drinks between writing the first and second halves of your post? :P To address the first half: no, I don't think they can "melt" active accounts together that weren't initially linked. Once a key is activated (i.e. used), it cannot be linked with another account, and I think I remember this coming up way back when they first introduced character slot purchases. As for the second half: wut? Rose Of Kali 09:07, 12 March 2010 (UTC)
- No, accounts cannot be "merged", only key's. You will loose everything on the account that has the key that you request to be merged with your main account. For all those that want to max their achievements for their GW2 account I advice to choose 1 account and work your b off. There is still time. --Silverleaf Don't assume, Know! 20:07, 12 March 2010 (UTC)
- Well, technically, won't there be time even AFTER the release of GW2? Once you link your GW1 account to your GW2 account, you could still work towards titles on the GW1 account which would give you the bonus in the GW2 account, right? --Musha 22:53, 15 March 2010 (UTC)
- Yes, if you want to go back and forth. --Silverleaf Don't assume, Know! 00:38, 16 March 2010 (UTC)
- Perhaps they could have some method of drawing achievements from all accounts on the same NC Master account, or whatever it's called. I think that's probably reasonable, and I don't see any other way they could draw from multiple accounts without going to each individual and saying "which accounts are yours?"
- As for "Many people bought multiple accounts to PLAY before you could have more than 4 character slots." I wasn't aware of that, good to know for future reference. --Kyoshi (Talk) 00:56, 16 March 2010 (UTC)
- I think they've been pretty clear from the start that the links would be single account to single account. -- Wyn talk 01:09, 16 March 2010 (UTC)
- And where did they say that "clearly from the start?" Rose Of Kali 01:12, 16 March 2010 (UTC)
- I think they've been pretty clear from the start that the links would be single account to single account. -- Wyn talk 01:09, 16 March 2010 (UTC)
- Yes, if you want to go back and forth. --Silverleaf Don't assume, Know! 00:38, 16 March 2010 (UTC)
- Well, technically, won't there be time even AFTER the release of GW2? Once you link your GW1 account to your GW2 account, you could still work towards titles on the GW1 account which would give you the bonus in the GW2 account, right? --Musha 22:53, 15 March 2010 (UTC)
- No, accounts cannot be "merged", only key's. You will loose everything on the account that has the key that you request to be merged with your main account. For all those that want to max their achievements for their GW2 account I advice to choose 1 account and work your b off. There is still time. --Silverleaf Don't assume, Know! 20:07, 12 March 2010 (UTC)
- Did you like have a few drinks between writing the first and second halves of your post? :P To address the first half: no, I don't think they can "melt" active accounts together that weren't initially linked. Once a key is activated (i.e. used), it cannot be linked with another account, and I think I remember this coming up way back when they first introduced character slot purchases. As for the second half: wut? Rose Of Kali 09:07, 12 March 2010 (UTC)
- I think the best way is to contact support and ask if they melt the two account to one account. If this is possible. They can then also check the ip-adres because other which I am gone buy a account on ebay with everything in it and link that with my old account to my gw2 account ftw.62.133.217.134 08:47, 12 March 2010 (UTC)
- So you want the characters on your two accounts to have sex with each other? elix Omni 04:45, 12 March 2010 (UTC)
- Storage? Many people bought multiple accounts to PLAY before you could have more than 4 character slots. Sure, many of the spare accounts degraded to storage, but many others were played and some of those people ended up with split achievements. I'm just wondering if ANet considered this scenario and why they decided to not allow combination of account "inheritances." If it doesn't apply to you, that doesn't mean that it doesn't apply to anyone. Rose Of Kali 21:36, 11 March 2010 (UTC)
- Im Sorry but what normal person cares for a second Account(Storage.yes.But gw2? No.)--Neil2250 , Render Lord 21:25, 11 March 2010 (UTC)
- I don't have further details or information beyond what was already posted in that thread. I am unsure as to whether multiple Guild Wars accounts can be linked to a single Guild Wars 2 account. I have no information on whether this is possible, but I will certainly bring it up as a concern. --Regina Buenaobra 21:24, 18 March 2010 (UTC)
Fake GW hack
Hey. I was surfing around Youtube when i spotted this. Obviously, it's a fake app for stealing account data that claims to add minipets for a person's account. Might wanna let Youtube know about this so they can take it down. --Sageofprofession 04:20, 30 March 2010 (UTC)
- I can confirm that the program in question attempts to access the internet. Given how Guild Wars works, however, unless this guy's cracked ANet's servers, I'm highly doubtful that it's actually creating minipets for you rather than just delivering your account information to the guy. ··· Danny Pew Pew 05:44, 30 March 2010 (UTC)
- Dow you figured that out? A sniffer/tracer ect? --Sageofprofession 05:51, 30 March 2010 (UTC)
- Thank you. I will let support know about this so they can follow-up. --Regina Buenaobra 22:31, 2 April 2010 (UTC)
- Oh Ehm Gee, Regina posted! :O *gasps* O= --Ulterion 22:59, 2 April 2010 (UTC)
- Thank you. I will let support know about this so they can follow-up. --Regina Buenaobra 22:31, 2 April 2010 (UTC)
Question about copyright & the use of art
Hello Regina. I am hoping you could give us some guidelines about using GW2 art from e.g. the GDC videos on fan art projects like wallpapers. I know we are not allowed to scan art from the GW2 art book, but what about taking screen shots from the videos? By making them available to everybody on YouTube, does that mean we can use them for fan art and post them on forums? What about the use of the GW2 logos? With more and more material available, it would be helpful to know what can be published and what isn't allowed (so that we are asked by ANet to take it off forums like GWO or Guru). Thanks. Gorani 11:18, 31 March 2010 (UTC)
- If you ask me, copyright itself is badly in need of reform. People are going to do the above with or without Anet's permission, and if Anet was smart, they'd take advantage of that free marketing instead of obsessing over copywrong "violations." Think about this for a second - copywrong, currently in the US at least, lasts 70 years plus the life of the creator. Why does anything ever need to be locked up for that long? What right does anyone have to have a government granted monopoly for so long? It defies the very purpose expressed in "to promote the progress of science and the useful arts." And another thing. Not one thing entered the public domain last year. Not one. Pretty soon we aren't going to have any culture left to draw from because it will all be locked up by dinosaur corporations who are terrified of adapting. --The preceding unsigned comment was added by User:Nathe (talk).
- Just look up the ACTA treaty and see if you think something like that is actually a good idea. And incidentally, when will GW enter the public domain? If there's no reasonable answer to that question, you know copyright is screwed up. --Nathe 15:08, 1 April 2010 (UTC)
- 70 years after the death of the author. good luck figuring out who the author is. –Jette 22:27, 2 April 2010 (UTC)
- In general, whatever we release, such as logos and artwork, should be subject to our Terms of Use as listed on the Guild Wars web site: http://www.guildwars.com/support/legal/termsofuse.php -- in general, this means that you can use it for fan creations of your own personal use in a non-profit/non-commercial way.
- There are exceptions, such as scanning the entire Guild Wars 2 art book and displaying it on the internet. --Regina Buenaobra 22:36, 2 April 2010 (UTC)