Feedback talk:User/BlazeRick/Ether Lord
From Guild Wars Wiki
Jump to navigationJump to search
Energy Tap that's not actually e-management? No thanks. Karate Jesus 03:12, 9 April 2010 (UTC)
- There's a reason that skill has a PvP-only version, though. Probably should've made this suggestion PvP-only too. I took Energy Burn's numbers to keep it in line. PDrain (and maybe Drain Ench) is energy management btw, Energy Tap isn't. BlazeRick 03:16, 9 April 2010 (UTC)
- Derp. Karate Jesus 03:39, 9 April 2010 (UTC)
- I'd rather they changed energy tap to 2 cast, since nobody uses that due to the 3 cast time. Ether lord does occasionaly get used. It's energy degen so hiding your energy won't work. Only problem is it never lasts the full duration :/ Greep 11:20, 9 April 2010 (UTC)
- Unconditional Energy Management is silly though. Every energy management needs to meet a condition atm. I do want to give this suggestion a plus, but don't want it to become too powerful at the same time. Maybe a scaling energy gain, not going higher than 14 energy at 16 inspiration. Idk. BlazeRick 17:38, 9 April 2010 (UTC)
- I'd rather they changed energy tap to 2 cast, since nobody uses that due to the 3 cast time. Ether lord does occasionaly get used. It's energy degen so hiding your energy won't work. Only problem is it never lasts the full duration :/ Greep 11:20, 9 April 2010 (UTC)
- Derp. Karate Jesus 03:39, 9 April 2010 (UTC)
Bump[edit]
Even after the Mesmer overhaul, these skills (meaning this skill and the skills mentioned in my other feedback) haven't been touched and still seem inferior to me. Idk whether this bumps the discussion or anything, at the least it brings it up on recent changes. Yes/No/Maybe? Let it rip! BlazeRick 03:01, 10 November 2010 (UTC)
5 1 20 Spell. Drain 1...3...4 energy from each foe within earshot. (maximum of 25 energy gained in this way) →[ »Halogod (talk)« ]← 03:06, 10 November 2010 (UTC)
- As I said in above section, I don't think energy management should be translated into rediculous energy gain. This way, you're draining AND gaining, both at high amounts, too. Bit too much imo. BlazeRick 03:10, 10 November 2010 (UTC)
- Draining and gaining unconditionally even. Well, you could argue being in range is a condition. But that's a really low one. BlazeRick 03:14, 10 November 2010 (UTC)
- Every skill suggestion I make is not to be taken seriously. :/ →[ »Halogod (talk)« ]← 04:37, 10 November 2010 (UTC)
- Draining and gaining unconditionally even. Well, you could argue being in range is a condition. But that's a really low one. BlazeRick 03:14, 10 November 2010 (UTC)
- As I said in above section, I don't think energy management should be translated into rediculous energy gain. This way, you're draining AND gaining, both at high amounts, too. Bit too much imo. BlazeRick 03:10, 10 November 2010 (UTC)