Feedback talk:User/Damysticreaper/In-Game PvE world info books
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Doesnt sound bad however the event one sounds unrealistic ingame.. I mean a book saying what'll happen in the future? :p And it might unneccesarily spoil the events for people, If you open it up youre bound to read something even if you dont want to and making it an achievment would force people to open these "spoiler books" What I was thinking of is giving people an empty copy ingame.. and opening these books would add it to the players info book. And then hand out achievments for completing youre own book. As for events: they could add it to the player's book when they first joined it. --Kilaa1000 21:01, 19 November 2011 (UTC)
- Well i gues it could be changed to show the number of quests that can be found in those regions and that the book will be updated once the quest is completed. So far i only intent on the name of the events but not the objective but i gues it would be better if the names like the objectives will have to be unlocked once the event is done. Da Mystic Reaper 23:50, 19 November 2011 (UTC)
- "Dungeon Keeper...", "Monster's Manual...", are you aiming for D&D references? If so, please throw in "Zinn's Miniature Handbook" while your at it (got a bookcase worth of those books), otherwise great concept! ^_^ --Falconeye 00:06, 20 November 2011 (UTC)
- Zinn's Miniature Handbook? Please do explain what that is for. And no i didn't intend a D&D reference because i have 0 knowledge of it, if the names are similar or the same believe me it's pure coincidence (and Dungeon Keeper comes from the PC game Dungeon Keeper). Da Mystic Reaper 11:57, 20 November 2011 (UTC)
- Dungeons & Dragons Miniatures Handbook. Guild Wars needs a book to help use keep track of all those Mini's in game. Actually, it would also be awsome to use those mini's in Mini-only minigames (like polymock or DDM-style board game)... I should start feedback on that idea! ^_^ --Falconeye 01:40, 21 November 2011 (UTC)
- And let them have the skills they normally have..well kinda. Anyways giving those minis a new purpose in poymock seems like fun, what would be more fun is a PvP variant of polymock that let's players fight against eachother. Da Mystic Reaper 11:38, 21 November 2011 (UTC)
- Dungeons & Dragons Miniatures Handbook. Guild Wars needs a book to help use keep track of all those Mini's in game. Actually, it would also be awsome to use those mini's in Mini-only minigames (like polymock or DDM-style board game)... I should start feedback on that idea! ^_^ --Falconeye 01:40, 21 November 2011 (UTC)
- Zinn's Miniature Handbook? Please do explain what that is for. And no i didn't intend a D&D reference because i have 0 knowledge of it, if the names are similar or the same believe me it's pure coincidence (and Dungeon Keeper comes from the PC game Dungeon Keeper). Da Mystic Reaper 11:57, 20 November 2011 (UTC)
- "Dungeon Keeper...", "Monster's Manual...", are you aiming for D&D references? If so, please throw in "Zinn's Miniature Handbook" while your at it (got a bookcase worth of those books), otherwise great concept! ^_^ --Falconeye 00:06, 20 November 2011 (UTC)