Feedback talk:User/F.c.sauer/Shadow Form
Why not just "you deal no damage"? 50 isn't much of a limit on things, that's still a lot to deal with one attack/skill, WHILE maintaining permanent near-invincibility. --Kyoshi (Talk) 15:48, 23 January 2010 (UTC)
SF varaition[edit]
When anet nerfed ursan they changed the skill so that it would always end after a given duration. I expect that SF will be similarly nerfed. I expect that after the skill's duration it will be disabled for 10 seconds (or something like that). This will cause the user to always lose health at the end of the skill. SF was never meant to be maintained indefinitely and still be a viable skill.
Anet's concept of a balanced skill seems to entail trade-offs between offensive and defensive capabilities. In its current form SF offers superior defensive capabilities with no effective downside offensively. The damage reduction effect can easily be overcome by using Ebon Vanguard Standard of Honor, Asuran Scan, By Urals Hammer and Intensity (etc).
SF is not a marginal skill, its use is ubiquitous. This is in large part due to its utility in farming builds where players generally need to be effective both offensively and defensively. If this skill is nerfed as I imagine it will be, then many types of farming, especially ecto farming, will no longer be as viable as previously. (The change will make the underworld less accessible.) However, such a skill change will not prevent farming altogether.