Feedback talk:User/Justice/Mark of Protection
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I don't think that blocking spells makes sense and we should avoiding slapping healing onto protection prayers. Maybe "Target ally takes no damage from the next 0...2...2 spells and hexes take 100...150...150% longer to cast on this ally." instead. It would help against spell spam and help teams interrupt hexes.--Life Infusion «T» 00:54, 8 October 2010 (UTC)
- sorry meant, block = failed spell. The only heal would come from hexes failing and not just any failed spell. Perhaps the healing in general would be OP in the protection line though, as you said. Justice 06:12, 31 October 2010 (UTC)
- Not sure how I stumbled onto this page, but 75 health per failed spell to a total of 150 health max wouldnt exactly be overpowered healing. It's conditional, after all, and RoF has a higher potential health return without being elite. It's the spammability of what is essentially a spellbreaker, that might make this risky to implement. Especially in a PvP setting where every spell cast counts. Kay - 02:22, 10 November 2010 (UTC)