Feedback talk:User/Mcscamper/Assassin Suggestions
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I don't like adrenaline on sins, coz they can build it up too easy in case of doublestrikes --Kali Shin Shivara 23:23, 5 May 2012 (UTC)
- But it's being compensated with recharges on most of the skills, those that don't have it yet need one. Da Mystic Reaper 09:39, 6 May 2012 (UTC)
- I feel that adrenaline would be an interesting "charge-up" mechanic for the Assassin, and among the ones that I changed, none are really spammable. Even Impale, which can technically be used the second it's ready unlike the vast majority, has different results depending on when it's used; and it still has a recharge. For the rest, I tried balancing the recharges and adrenaline costs with the current time recharges in place.
- Also, Lotus moves being made into adrenaline just seems like sense to me seeing as they focus on gaining energy. I left Lotus Strike without a recharge because it's meant to serve as a gateway to multiple dual attacks. It's basically an old Fox Fangs but without bonus damage.
- The fact remains that the Assassin needs a drastic makeover akin to the Dervish to remain relevant in this stale meta. It needs more flexibility. Mcscamper 22:00, 6 May 2012 (UTC)