Feedback talk:User/Musha/Signet of Toxic Shock
From Guild Wars Wiki
< Feedback talk:User | Musha
Jump to navigationJump to search
You fail at life. SoTS sucks. If you can't defend against a sucky skill, it means YOU suck. --Ulterion 19:22, 22 October 2010 (UTC)
- What? Musha's suggestion makes the skill stronger, as it could trigger on Disease as well. Also, NPA and stuff.--neshot. 19:34, 22 October 2010.
- Thank you for not failing at reading Oneshot. That's exactly what I'm suggesting. --Musha 22:15, 22 October 2010 (UTC)
This skill is as much of a design failure as Ancestor's Rage and Wounding Strike., High-damage skills with an easy-to-fulfill requirement are only used in stupid gimmicks, where they are either overpowered or useless. Koda Kumi 18:50, 25 October 2010 (UTC)
- And that's why suggested to expand it to disease condition as well. It would help broaden its use somewhat but not so much that it would become overpowered as applying the disease condition itself is either high energy or conditional. --Musha 22:17, 25 October 2010 (UTC)
- See, that line is all you had to add to your page to make it a suggestion. "Do X" is crap, regardless of what X is. "Do X because Y" is much better. Anet doesn't pick suggestions randomly from the wiki and throw them in the game. They only pick the ones the authors have explained and thought about. If they were looking for possible skill changes for this skill, this page would be overlooked because it contains only garbage. ~Shard 02:50, 26 October 2010 (UTC)
- Noo! With the present Derv changes, assuming that Grenth stays the way it is now, you're gonna have a stack of Dervs raping everything in sight! Klefer 22:56, 27 March 2011 (UTC)