Feedback talk:User/Previously Unsigned/Changeable +1 PvP mask attributes

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I don't see how you consider this to be a problem in PvP. All PvP equipment is free, except for the upgrades, but once you purchase the upgrades, they can be crafted for free, too. There is no need to eat up valuable storage space when you can simply craft whatever you want whenver you want through the PvP screen. This is, however, a problem with the PvE masks, and I have made this suggestion for PvE masks here.

No, you cannot craft upgrades for free, unless you are referring to unlockable things. I'm talking about the masks you skin from Tolkano. Once you get one it's stuck as whatever attribute it was when you skinned it. Sure I can create another mask, but that requires me to buy another one or skin from the built in styles which isn't what I want. Previously Unsigned 02:59, 18 November 2009 (UTC)
Why dont they just change it so that the unlocks become accountwide and can be accessed from the J menu on any pvp char? =\ 98.248.90.248 03:35, 18 November 2009 (UTC)
It's because they couldn't code the PvP Equipment Window to how thye wanted it to function. The original plan was to have skins unlocked as well. I also covered a possible workaround where skins act as if they were unlocked and doesn't involve recoding the PvP Equipment Window: http://wiki.guildwars.com/wiki/Feedback:User/Previously_Unsigned/PvP_Rewards/Skins_Unlocking_Workaround Previously Unsigned 11:50, 18 November 2009 (UTC)