Feedback talk:User/Raine Valen/Improve Random Arenas: Party Formation and Matchmaking
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Some of these would be nice changes, but more good can be done for less work by fixing the matchmaking system so that players can't sync anymore, a fix which would take exactly one call to rand() to implement correctly. That would solve a whole lot more problems that dicking with Empathy would. –Jette 02:56, 20 November 2010 (UTC)
- Fixing syncing would be nice, but most of the time you still get your ass kicked in by groups that have just the support of a monk. How about Anet consider party formation/matchmaking by profession? Random players is enough of a challenge if you have to face another well-formed team.--71.244.103.38 04:55, 14 April 2011 (UTC)
Maybe the problem is that fact that it's 4v4. Previously Unsigned 03:03, 20 November 2010 (UTC)
- 4v4 is a perfectly valid form of... well, you know I started typing that in complete seriousness and I couldn't suppress a chuckle by the time I got to the end. Maybe you have a point. –Jette 04:13, 20 November 2010 (UTC)
- 6v6 RA, yes please! 75.159.70.137 08:20, 22 November 2010 (UTC)