Feedback talk:User/Raine Valen/Skill suggestions/Necromancer
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Some Thematic Changes:[edit]
Blood Magic[edit]
- Will be given many support healing capabilities.
- Will also have condition management.
- Will retain some lifesteal capacity, but will be mechanically changed to prevent bspam.
Curses[edit]
- Will promote more active play and awareness.
- Will specialize in enchantment removal and melee hate.
Death Magic[edit]
Minions[edit]
- Will longer require a corpse, but will incur heavy sacrifice (50-75%) without a corpse.
- Will often have an effect on death, similar to Death Nova or Grenth's Aura.
- Will receive an overall energy cost decrease.
- Skills that exploit corpses will also be able to destroy minions for the same effect.
Soul Reaping[edit]
- Will have some skills put in it.
Maybe some more stuff. We'll see. — Raine Valen 16:52, 1 Sep 2010 (UTC)