Feedback talk:User/Raine Valen/Skill suggestions/Necromancer

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Some Thematic Changes:[edit]

Blood Magic[edit]

  • Will be given many support healing capabilities.
  • Will also have condition management.
  • Will retain some lifesteal capacity, but will be mechanically changed to prevent bspam.

Curses[edit]

  • Will promote more active play and awareness.
  • Will specialize in enchantment removal and melee hate.

Death Magic[edit]

Minions[edit]

  • Will longer require a corpse, but will incur heavy sacrifice (50-75%) without a corpse.
  • Will often have an effect on death, similar to Death Nova or Grenth's Aura.
  • Will receive an overall energy cost decrease.
  • Skills that exploit corpses will also be able to destroy minions for the same effect.

Soul Reaping[edit]

  • Will have some skills put in it.

Maybe some more stuff. We'll see. — Raine Valen User Raine R.gif 16:52, 1 Sep 2010 (UTC)