Feedback talk:User/Skye Marin/Underused Skills Update - Paragon
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Use this page to leave feedback to my Underused Skills Update suggestion. --Skye Marin 03:00, 7 November 2009 (UTC)
- What's up with Crippling Anthem? It's a song about crippling people to encourage them to cripple people. Not to increase your own movement speed, that's what "Fall Back!" and "Incoming!" is for. I would like to leave that skill alone
- Anthem of Guidance is also a "Wha?!" kind of thing to me. We have Defile Defenses (which is spammable btw) for that job. 1-4 attacks is going overboard. Just having 2 rangers, assuming their Dual Shot is blocked, with their Savage Shot, Distracting Shot or even Punishing Shot is blocked is another 100+ damage, with Nightmare Weapon it's a hell of a lot more. Too rigged.
- Cautery Signet is going too far. We have Contagion to spread the Burning condition with Foul Feast on someone with Cautery Signet.
- Natural Temper is going too far. We all know there's a certain % of adrenalin we can gain, but trying to reduce the amount of skills needed on a bar was going too far with your Natural Temper version. Than 00:24, 8 November 2009 (UTC)
- *Anthem of guidance, i like it, but 4 attack of 85 damage is alittle much for the whole party tho, make it one attack and reduce the cost to 4-5 adrenline.
- *Cautery signet now that a good idea, never would have thought off that myself. but "in the area" would too much, nearby should be fine.
- --BobbyT 03:54, 10 November 2009 (UTC)