Feedback talk:User/SuxToBeYou/Mantra of Recall

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This suggestion won't bring recall back to meta... it's a dead spell with unefficient management. --Kali Shin Shivara 03:15, 26 July 2011 (UTC)

It seems like this skill suggestion only really works well with low Inspiration spec, as people would simply put 3 points in the attribute line, cast a key spell, and wait a few seconds so that they may use that recent spell again. Mantra of Recall is currently shit, but this suggestion makes it even more meaningless. 128.119.132.84 19:45, 31 October 2011 (UTC)
What about this; a maintained enchantment that returns energy when cancelled based on how long in seconds - 1 energy for each second? - it was on you up to a maximum based on your rank in Inspiration? The energy cost could be lowered to as little as 5 and the recharge could even be instant since spamming it repeatedly, like that would allow, would lose you energy and gain you nothing in return. The ability to cancel it when you want, without the need for another skill or a chance enemy strip, would give you better control over its use as energy management and its energy gain being based on time would prevent it from being overpowered. C0Zm1c 22:07, 27 March 2012 (UTC)