Frigid Armor
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Frigid Armor
Enchantment Spell. For 10...22...25 seconds, you have +10...34...40 armor against physical damage and cannot be set on fire.
- Concise description
Progression | |
---|---|
Water Magic
|
0 10 10
1 11 12
2 12 14
3 13 16
4 14 18
5 15 20
6 16 22
7 17 24
8 18 26
9 19 28
10 20 30
11 21 32
12 22 34
13 23 36
14 24 38
15 25 40
16 26 42
17 27 44
18 28 46
19 29 48
20 30 50
21 31 52
|
Acquisition[edit]
- Nightfall
Related skills[edit]
Notes[edit]
- Even at low rank in Water Magic, this skill increases survivability in burning-heavy areas (e.g. Catacombs of Kathandrax), helps prevent conditional Burning from triggering (e.g. from Glyph of Immolation), and prevents burning-dependent effects (e.g. from Searing Flames).
Anomaly.This skill does not remove existing Burning, unlike other skills that grant immunity to a condition (e.g. Tainted Flesh removes Disease).
Trivia[edit]
- This skill has changed since its introduction; see its skill history for details.
- Although this is an Elementalist skill, the character portrayed in the skill icon is a Warrior.