Game updates
- Thursday 23rd of January (talk)
- Wednesday 22nd of January (talk)
- Wednesday 4th of December (talk)
- Monday 25th of November (talk)
- Thursday 14th of November (talk)
This list contains all recent updates as published by ArenaNet. If there are undocumented changes, they are listed in a section titled "Guild Wars Wiki notes" under the related update.
Update -- January 23, 2025[edit]
- Added new command line parameter "-log" (or "/log")
- Off by default
- Writes "Gw.log" to the Guild Wars install directory
- Clobbers existing "Gw.log" file (i.e., does not append to an existing file)
- Steam integration logging is highly preliminary
- "Normal" errors, which have existed for years and can be ignored:
- Error: Client pathing data out of sync with server. You may observe your character 'warping' during movement.
- Various texture errors
- Server maintenance build
Update -- January 22, 2025[edit]
- Download and initialize steam_api.dll. This is a preliminary step to better integration with Steam.
NOTE: Guild Wars on Steam is a legacy version. As far as I can determine, Guild Wars was first launched on Steam on April 22, 2009. We only sell game keys through the Steam Store and do not utilize any other Steam features. Consequently, significant effort is required to reconcile Steam purchases with our internal sales system. Due to the lack of previous integration between Guild Wars and Steam, certain development tasks will be more efficiently performed on the live servers. That is why this update is being implemented today, even though it does not include any user-facing features.
Update -- December 4, 2024[edit]
- Server maintenance build.
Update -- November 25, 2024[edit]
- Compiler upgraded to VS 2022. No other changes.
Update -- November 14, 2024[edit]
- Fixed a bug where the incorrect amount of texture memory was computed on some systems with integrated graphics that share RAM and VRAM.
See also[edit]
- List of game updates, for a full list of game updates articles.