Grenth's Aura/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Grenth's Aura.

February 8, 2011[edit]

  • Changed functionality.

Flash Enchantment Spell. For 20 seconds, you deal 5...21...25 less damage and steal 5...21...25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5...21...25 Health from all adjacent foes.

Flash Enchantment Spell. For 20 seconds, you deal 5...21...25 less damage and steal 5...21...25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5...21...25 Health from all adjacent foes.

Concise description
Flash Enchantment Spell. (20 seconds.) You deal 5...21...25 less damage and steal 5...21...25 Health when you hit with a scythe. Initial effect: steal 5...21...25 Health from all adjacent foes.


Progression
0
5
1
6
2
8
3
9
4
10
5
12
6
13
7
14
8
16
9
17
10
18
11
20
12
21
13
22
14
24
15
25
16
26
17
28
18
29
19
30
20
32


March 6, 2008[edit]

  • Increased Energy cost to 15.
  • Increased casting time to 2 seconds.
  • Increased recharge time to 25 seconds.
  • Decreased duration to 10 seconds.

Enchantment Spell. All adjacent foes are struck for 15...63...75 cold damage. For 10 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes lose 1 enchantment.

Enchantment Spell. All adjacent foes are struck for 15...63...75 cold damage. For 10 seconds, this enchantment does nothing. When this enchantment ends, all nearby foes lose 1 enchantment.


Progression
0
15
1
19
2
23
3
27
4
31
5
35
6
39
7
43
8
47
9
51
10
55
11
59
12
63
13
67
14
71
15
75
16
79
17
83
18
87
19
91
20
95


Original[edit]

Enchantment Spell. All adjacent foes are struck for 15...63...75 cold damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes lose 1 Enchantment.

Enchantment Spell. All adjacent foes are struck for 15...63...75 cold damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes lose 1 Enchantment.


Progression
0
15
1
19
2
23
3
27
4
31
5
35
6
39
7
43
8
47
9
51
10
55
11
59
12
63
13
67
14
71
15
75
16
79
17
83
18
87
19
91
20
95