List of non-maximum necromancer collector weapons

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Items listed on this page are all non-maximum damage weapons or non-maximum armor shields.

For the list of maximum stat weapons, see the List of necromancer collector weapons.


Blood Magic[edit]

Staves[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Cruel Staff Energy +4
Damage: 4-7
3 Blood Magic None 3 Ornate Grawl Necklaces Eastern Frontier Guardsman Noell
Cruel Staff of Fortitude Energy +4
Damage: 4-7
3 Blood Magic Health +20
Damage +20% (vs. Charr)
3 Charr Carvings Diessa Lowlands Wain Hughes
Cruel Staff Energy +4
Damage: 4-7
3 Blood Magic Energy +10 (while Health is below 50%) 3 Stormy Eyes Eastern Frontier Raymon Elsworth
Cruel Staff Energy +6
Damage: 7-13
6 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance:20%)
4 Decayed Orr Emblems Scoundrel's Rise Camryn Jamison
Cruel Staff Energy +6
Damage: 7-13
6 Blood Magic Halves casting time of Blood Magic Spells (Chance: 20%)
Halves skill recharge of Spells (Chance: 20%)
4 Ivory Troll Tusks Kessex Peak William Pennington
Cruel Staff Energy +6
Damage: 7-13
6 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Bog Skale Fins The Black Curtain Liris the Sage
Cruel Staff Energy +8
Damage: 9-16
8 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
5 Tangled Seeds Tangle Root Tully Blackvine
Evil Eye Staff Energy +10
Damage: 10-17
8 Blood Magic Halves casting time of Blood Magic spells (Chance: 15%)
Halves skill recharge of Blood Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Evil Eye Staff Energy +5
Damage: 5-7
1 Blood Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Juvenile Termite Legs Plains of Jarin Kushau
Spinal Staff Energy +8
Damage: 8-12
5 Blood Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Insect Appendages Issnur Isles Iyemab
Spinal Staff Energy +10
Damage: 10-17
7 Blood Magic Halves skill recharge of spells (Chance: 15%)
Inscription: None
1 Water Djinn Essence Fahranur, The First City Jidun

Wands[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Deadly Cesta Damage: 7-13 6 Blood Magic Energy +15
Energy Regeneration -1
4 Glowing Hearts Nebo Terrace Kira Thorne
Deadly Cesta Damage: 7-13 6 Blood Magic Halves skill recharge of Blood Magic spells (Chance: 20%) 4 Spiked Crests Tears of the Fallen Arris Weston
Deadly Cesta Damage: 9-16 8 Blood Magic Energy +15
Energy Regeneration -1
5 Jungle Troll Tusks Silverwood Crispin Bryllis

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Idol Energy +6 5 Blood Magic Halves casting time of spell (Chance: 10%) 3 Scorched Lodestones Diessa Lowlands Martel Bastions
Idol Energy +6 5 Blood Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
3 Scar Behemoth Jaws Dragon's Gullet Ashram Fenn
Idol Energy +8 6 Blood Magic Energy +15
Energy Regeneration -1
Health +30
4 Feathered Caromi Scalps North Kryta Province Wintun the Black
Idol Energy +8 6 Blood Magic Halves casting time of Blood Magic spells (Chance: 20%)
Halves skill recharge of Blood Magic spells (Chance: 20%)
4 Abnormal Seeds Tears of the Fallen Daved Logsdon
Blood Knife Energy +4 1 Blood Magic Blood Magic +1 (15% chance while using skills) 5 Naga Hides Sunqua Vale Debiro Kuri
Blood Knife Energy +7 5 Blood Magic Blood Magic +1 (20% chance while using skills) 4 Animal Hides Kinya Province Xuwei Diyi


Curses[edit]

Staves[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Wicked Staff Energy +3
Dark Damage: 4-7
3 Curses None 3 Ornate Grawl Necklaces Eastern Frontier Guardsman Noell
Wicked Staff Energy +4
Dark Damage: 4-7
3 Curses Received physical damage -2 (while Hexed)
Damage +10% (vs. Hexed foes)
3 Scorched Lodestones Diessa Lowlands Martel Bastions
Wicked Staff Energy +6
Dark Damage: 7-13
6 Curses Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Glowing Hearts Nebo Terrace Kira Thorne
Wicked Staff Energy +6
Dark Damage: 7-13
6 Curses Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of skills (Chance: 20%)
4 Mergoyle Skulls Nebo Terrace Beldon the Blade
Wicked Staff Energy +8
Dark Damage: 9-16
8 Curses Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge (Chance: 20%)
5 Behemoth Jaws Quarrel Falls Seris the Red
Wicked Staff Energy +10
Cold Damage: 10-17
8 Curses Halves casting time of Curses spells (Chance: 15%)
Halves skill recharge of Curses spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Unholy Staff Energy +8
Cold Damage: 8-12
5 Curses Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Skale Claws Issnur Isles Hoanjo

Wands[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Truncheon Damage: 4-7 5 Curses Halves skill recharge of spells (Chance: 10%)
Halves casting time of spells (Chance: 10%)
Armor -10 (while attacking)
3 Ornate Grawl Necklaces Regent Valley Corwin Luceinne
Truncheon Damage: 4-7 5 Curses None 3 Fetid Carapaces Old Ascalon Dreaz Bowem
Truncheon Damage: 7-13 6 Curses Energy +15
Energy Regeneration -1
4 Decayed Orr Emblems Temple of the Ages Kolleen Redstone
Truncheon Damage: 7-13 6 Curses Halves skill recharge of Curses spells (Chance: 20%) 4 Bog Skale Fins The Black Curtain Liris the Sage
Truncheon Damage: 9-16 8 Curses Energy +15
Energy Regeneration -1
5 White Mantle Emblems Henge of Denravi Thyfir Greenleaf

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Accursed Icon Energy +6 5 Curses Armor +7 (while Hexed) 3 Stormy Eyes Pockmark Flats Ouran Odwin
Accursed Icon Energy +6 5 Curses Halves casting time of Curses spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
3 Scorched Lodestones Pockmark Flats Nicanor Gannel
Accursed Icon Energy +8 6 Curses Energy +15
Energy Regeneration -1
Health +30
4 Hardened Humps North Kryta Province Helton Wills
Accursed Icon Energy +8 6 Curses Curses +1 (20% chance while using skills)
Health +30
4 Gargantuan Jawbones Kessex Peak Brynden Cromwell
Accursed Icon Energy +10 8 Curses Armor +5 (while Enchanted)
Health +45 (while Enchanted)
5 Mossy Mandibles Silverwood Farmer Conklin
Accursed Icon Energy +10 8 Curses Curses +1 (20% chance while using skills)
Health +30
5 Ancient Eyes Tangle Root Orson Cooper
Bone Idol Energy +7 5 Curses Health +20 4 Kappa Shells Panjiang Peninsula Losai Hapatu
Bone Idol Energy +4 1 Curses Health +25 (while Enchanted) 5 Feathered Scalps Tsumei Village Teizhan


Death Magic[edit]

Staves[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Bone Staff Energy +4
Damage: 4-7
3 Death Magic None 3 Charr Carvings Eastern Frontier Paige Osbourne
Bone Staff Energy +4
Damage: 4-7
3 Death Magic None 3 Scorched Seeds Old Ascalon Penelope Hoode
Bone Staff Energy +6
Damage: 7-13
6 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Bog Skale Fins North Kryta Province Leighton Cranford
Bone Staff Energy +6
Damage: 7-13
6 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
4 Spiked Crests Tears of the Fallen Arris Weston
Bone Staff Energy +8
Damage: 9-16
8 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of spells (Chance: 20%)
5 Jungle Troll Tusks Henge of Denravi Loreen Cranford
Bone Staff Energy +10
Damage: 10-17
8 Death Magic Halves casting time of Death Magic spells (Chance: 15%)
Halves skill recharge of Death Magic spells (Chance: 15%)
5 Monastery Credits Seitung Harbor Monastery
Quartermaster
Wailing Staff Energy +5
Damage: 5-7
1 Death Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Mandragor Carapaces Plains of Jarin Timahr
Boneclaw Staff Energy +8
Damage: 8-12
5 Death Magic Halves skill recharge of spells (Chance: 10%)
Inscription: None
3 Sentient Seeds Fahranur, The First City Paljab
Boneclaw Staff Energy +10
Damage: 10-17
7 Death Magic Inscriptions: None 3 Silver Bullion Coins Mehtani Keys Ehiyah

Wands[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Truncheon Damage: 4-7 5 Death Magic Damage +10% (while Health is below 50%)
Energy +5 (while Health is below 40%)
Armor +5 (while Health is below 30%)
3 Scorched Seeds The Breach Sally Kaugie
Truncheon Damage: 4-7 5 Death Magic None 3 Fetid Carapaces Eastern Frontier Fytch
Truncheon Damage: 7-13 6 Death Magic Energy +15
Energy Regeneration -1
4 Decayed Orr Emblems Scoundrel's Rise Camryn Jamison
Truncheon Damage: 7-13 6 Death Magic Halves skill recharge of Death Magic spells (Chance: 20%) 4 Forest Minotaur Horns Kessex Peak Brion Elston
Truncheon Damage: 9-16 8 Death Magic Energy +15
Energy Regeneration -1
5 Thorny Carapaces Majesty's Rest Isabaeux Navarre

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Grim Cesta Energy +6 5 Death Magic Armor +7 (vs. physical damage) 3 Scorched Lodestones Old Ascalon Saba Blackstone
Grim Cesta Energy +6 5 Death Magic Death Magic +1 (20% chance while using skills)
Health +30
3 Scar Behemoth Jaws Dragon's Gullet Ashram Fenn
Grim Cesta Energy +8 6 Death Magic Halves casting time of Death Magic spells (Chance: 20%)
Halves skill recharge of Death Magic spells (Chance: 20%)
4 Mergoyle Skulls Nebo Terrace Beldon the Blade
Grim Cesta Energy +8 6 Death Magic Death Magic +1 (20% chance while using skills)
Health +30
4 Abnormal Seeds The Black Curtain Sir Robert
Grim Cesta Energy +10 8 Death Magic Armor +5 (while Enchanted)
Health +45 (while Enchanted)
5 Maguuma Manes Silverwood Lady Engelram
Grim Cesta Energy +10 8 Death Magic Death Magic +1 (20% Chance while using skills)Health +30 5 Mossy Mandibles Maguuma Stade Ingrid Larson
Bleached Skull Energy +4 1 Death Magic Halves casting time of Death Magic spells (chance: 20%) 5 Feathered Scalps Sunqua Vale Seung Kim
Bleached Skull Energy +7 5 Death Magic Death Magic +1 (20% chance while using skills) 3 Silver Crimson Skull Coins Panjiang Peninsula Guardsman Kenji


Soul Reaping[edit]

Focus Items[edit]

Weapon Stats Requirement Weapon Bonus(es) Collectibles Location Collector
Grim Cesta Energy +6 5 Soul Reaping Armor +5 (while Enchanted)
Health +45 (while Enchanted)
3 Singed Gargoyle Skulls Regent Valley Valeria Benes
Grim Cesta Energy +6 5 Soul Reaping Armor +15 (vs. Charr)
Health +5
3 Charr Carvings Piken Square Louise Haup
Grim Cesta Energy +8 6 Soul Reaping Halves casting time of Soul Reaping spells (Chance: 20%)
Halves skill recharge of Soul Reaping spells (Chance: 20%)
4 Leather Belts Lion's Arch Alton Thorne
Grim Cesta Energy +8 6 Soul Reaping Energy +15
Energy Regeneration -1
Health +30
4 Mergoyle Skulls Bergen Hot Springs Milny Samhammil
Grim Cesta Energy +10 8 Soul Reaping Soul Reaping +1 (20% chance while using skills)
Health +30
5 White Mantle Emblems Henge of Denravi Adam Solstrum