Muddy Terrain/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Muddy Terrain. |
August 25, 2005[edit]
- The effects of Spirits no longer work on other Spirits.
July 13, 2005[edit]
- Fixed wards, spirits, and wells so that players who are resurrected within the area of effect receive that spell's effect after resurrection.
Original[edit]
Muddy Terrain
- Animation
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Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, all creatures move 10% slower than normal and speed boosts have no effect. This Spirit dies after 30...78...90 seconds.
Progression | |
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Spirit Duration
|
0 1 30
1 2 34
2 2 38
3 3 42
4 3 46
5 4 50
6 5 54
7 5 58
8 6 62
9 6 66
10 7 70
11 8 74
12 8 78
13 9 82
14 9 86
15 10 90
16 11 94
17 11 98
18 12 102
19 12 106
20 13 110
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