Muddy Terrain/Skill history

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Historic content.png This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Muddy Terrain.

August 25, 2005[edit]

  • The effects of Spirits no longer work on other Spirits.
Example: Fertile Season no longer adds Health and armor to other Spirits.
  • When a Spirit is cast, it kills all other allied Spirits of the same type within its range.


July 13, 2005[edit]


Original[edit]

Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, all creatures move 10% slower than normal and speed boosts have no effect. This Spirit dies after 30...78...90 seconds.

Nature Ritual. Create a level 1...8...10 Spirit. For creatures within its range, all creatures move 10% slower than normal and speed boosts have no effect. This Spirit dies after 30...78...90 seconds.


Progression
Spirit Duration
0
1
30
1
2
34
2
2
38
3
3
42
4
3
46
5
4
50
6
5
54
7
5
58
8
6
62
9
6
66
10
7
70
11
8
74
12
8
78
13
9
82
14
9
86
15
10
90
16
11
94
17
11
98
18
12
102
19
12
106
20
13
110