Psychic Instability (PvP)

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Signet of Capture.jpg This skill has a PvE version — see Psychic Instability.

Elite Spell. Interrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2...3...3 seconds. (50% failure chance with Fast Casting 4 or less.)

Psychic Instability (PvP)

3185
  • 5 Energy
  • 0.25¼ Activation
  • 12 Recharge
Profession
Mesmer
Attribute
Fast Casting
Type
Elite spell
Campaign
Factions

Elite Spell. Interrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2...3...3 seconds. (50% failure chance with Fast Casting 4 or less.)

Concise description
Elite Spell. Interrupts an action. Interruption effect: if the action is a skill, causes knockdown for 2...3...3 seconds on target foe and all adjacent foes. 50% failure chance unless Fast Casting 5 or higher.


Progression
0
2
1
2
2
2
3
2
4
2
5
2
6
2
7
2
8
3
9
3
10
3
11
3
12
3
13
3
14
3
15
3
16
3
17
3
18
3
19
3
20
3
21
3

Notes[edit]

  • The knockdown will not occur if the interruption is prevented.

Trivia[edit]

  • This is one of the few skills having the concise description longer than the normal one.