Rejuvenation (PvP)

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Signet of Capture.jpg This skill has a PvE version — see Rejuvenation.

Binding Ritual. Create a level 1...13...16 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds.

Binding Ritual. Create a level 1...13...16 spirit. This spirit heals all party members within earshot for 3...9...10 Health each second. This spirit loses 3...9...10 Health for each party member healed in this way. This spirit dies after 30...78...90 seconds.

Concise description
Binding Ritual. Creates a level 1...13...16 spirit (30...78...90 second lifespan). Heals party members in earshot for 3...9...10 each second. Healing cost: this spirit loses 3...9...10 Health.


Progression
Restoration Magic
Spirit level
Heal/second-loss/member
Spirit duration
0
1
3
30
1
2
3
34
2
3
4
38
3
4
4
42
4
5
5
46
5
6
5
50
6
7
6
54
7
8
6
58
8
9
7
62
9
10
7
66
10
11
8
70
11
12
8
74
12
13
9
78
13
14
9
82
14
15
10
86
15
16
10
90
16
17
10
94
17
18
11
98
18
19
11
102
19
20
12
106
20
21
12
110
21
22
13
114
Progression
4 Party Members
8 Party Members
0
8
4
1
8
4
2
8
4
3
9
4
4
9
4
5
9
4
6
10
5
7
10
5
8
10
5
9
11
5
10
11
5
11
11
6
12
12
6
13
12
6
14
12
6
15
13
6
16
13
7
17
14
7
18
14
7
19
14
7
20
15
7
21
15
8
*True spirit-duration average based on a level 16 Spirit of Rejuvenation using 15 ranks in Restoration Magic*

Related skills[edit]

Notes[edit]

  • This skill creates a Spirit of Rejuvenation.
  • Only heals party members below full health, so while your party hasn't started combat, try not to equip vampiric weapon modifiers.
  • This spirit's healing does trigger Scourge Healing.
  • At level 15, Rejuvenation does the equivalent of 5 pips of health regeneration for a total of 30 seconds distributed amongst the party members (1 party member under its effect will receive 30 seconds while 3 party members will receive 10 seconds, etc.).