Revive Animal/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Revive Animal. |
September 7, 2005[edit]
- Fixed Revive Animal so that the health of the newly revived animal depends on the attribute level of the caster.
Original[edit]
Skill. Resurrect all nearby allied animal companions. They come back to life with 50...410...500 Health.
Progression | |
---|---|
0 50
1 80
2 110
3 140
4 170
5 200
6 230
7 260
8 290
9 320
10 350
11 380
12 410
13 440
14 470
15 500
16 530
17 560
18 590
19 620
20 650
21 680
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