Scavenger Strike/Skill history
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This page contains information about a Guild Wars skill that has been updated since its introduction. Some of the information on this page no longer applies to the game as it currently exists. For the current version of this skill, see Scavenger Strike. |
As of August 7th, 2008[edit]
- Decreased Energy cost to 5; increased recharge time to 10 seconds. Functionality changed to: "Deals 10...22...25 damage. You gain 3...13...15 Energy if target foe has a condition."
Pet Attack. Your animal companion attempts a Scavenger Strike that deals +10...22...25 damage. If the attack strikes a foe who is suffering a condition, you gain 3...13...15 Energy.
- Concise description
Progression | |
---|---|
Energy gained
|
0 10 3
1 11 4
2 12 5
3 13 5
4 14 6
5 15 7
6 16 8
7 17 9
8 18 9
9 19 10
10 20 11
11 21 12
12 22 13
13 23 13
14 24 14
15 25 15
16 26 16
17 27 17
18 28 17
19 29 18
20 30 19
|
March 2, 2006[edit]
- Fixed a bug that caused attack skills with non-weapon attributes to calculate damage and critical hit chance incorrectly.
September 29, 2005[edit]
- Pet Attacks: each attack functions just like a Shout.
- Pet attacks do not have activation times and may be activated in the middle of another skill.
Original[edit]
Pet Attack. Your animal companion attempts a Scavenger Strike that deals +5...17...20 damage. If the attack strikes a foe who is suffering a Condition, that foe takes an additional +1...12...15 damage.
Progression | |
---|---|
+ Damage Additional + Damage
|
0 5 1
1 6 2
2 7 3
3 8 4
4 9 5
5 10 6
6 11 7
7 12 8
8 13 8
9 14 9
10 15 10
11 16 11
12 17 12
13 18 13
14 19 14
15 20 15
16 21 16
17 22 17
18 23 18
19 24 19
20 25 20
|