Seabed Arena
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Seabed Arena | |
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Region | The Jade Sea |
Victory condition | Annihilation |
Party size | 4 |
Allowed levels | 20 |
Priest/Obelisk | Priest |
Effect | Spiked Coral |
The Seabed Arena is one of the maps in rotation in Random and Codex Arena
Objective[edit]
Priest Annihilation: To be victorious, at least one player or the priest on your team has to be alive when the opposing team and their priest are dead.
Notes[edit]
- There are a large number of map bugs in this arena that cause ranged attacks to be obstructed when there is no visual indication that they should be. This is particularly noticeable on the bridges, when attacks from point-blank range sometimes fail.
- The Spiked Coral in this map deals 25 damage per second to moving players.
Trivia[edit]
- This arena is located directly east of the Zos Shivros Channel outpost, and can be seen from both the outpost and the Boreas Seabed (explorable area).
Random Arenas | |
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Outposts: | Random Arenas |
Annihilation arenas: | Amnoon Arena • Ascalon Arena • Churranu Island Arena • D'Alessio Arena • Fort Koga • Petrified Arena • Shing Jea Arena • Shiverpeak Arena • Sunspear Arena |
Obelisk Annihilation arenas: | Brawler's Pit • Heroes' Crypt |
Priest Annihilation arenas: | Seabed Arena |
Kill Count arenas: | The Crag |
Out of rotation arenas: | Ahmtur Arena |