Signet of Stamina
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Signet. You have +50...250...300 maximum Health. This signet ends if you successfully hit with an attack.
- Concise description
Progression | |
---|---|
+ Max health
|
0 50
1 67
2 83
3 100
4 117
5 133
6 150
7 167
8 183
9 200
10 217
11 233
12 250
13 267
14 283
15 300
16 317
17 333
18 350
19 367
20 383
21 400
|
Acquisition[edit]
Related skills[edit]
- See also: Health#Skills
Notes[edit]
- Useful for running as the Health boost cannot be removed unless the user plans to attack.
- Has no duration (this is one of the few skills that last indefinitely without an upkeep).
- When used for running, consider temporarily switching to an armor piece with a rune of superior strength before activating this signet.
- Can be used in conjunction with Illusionary Weaponry because Signet of Stamina won't end when you swing your weapon.
- Can be used by a mesmer to good effect with Symbolic Celerity.