Skill quick reference/List of skills by related subject/M
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Mimic[edit]
Skills that are replaced with other skills[edit]
Icon | Name | Description | ![]() | ![]() | ![]() | ![]() | Prof. | Attribute | Campaign | |
---|---|---|---|---|---|---|---|---|---|---|
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Arcane Echo | Enchantment Spell. (20 seconds.) Arcane Echo becomes the next spell you use (20 seconds). This enchantment ends if you use any skill that is not a spell. | ![]() |
15 ![]() |
2 ![]() |
20 ![]() | Core | |||
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Arcane Larceny | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | ![]() |
10 ![]() |
1 ![]() | Domination Magic | Factions | |||
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Arcane Mimicry | Spell. This skill becomes target ally's elite skill (20 seconds). Cannot self-target. No effect if target's elite skill is a form. | ![]() |
15 ![]() |
2 ![]() |
60 ![]() | Core | |||
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Arcane Thievery | Spell. (5...29...35 seconds.) Disables one random spell. This skill becomes that spell. | ![]() |
10 ![]() |
1 ![]() | ![]() | Domination Magic | Prophecies | ||
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Echo | Elite Enchantment Spell. (30 seconds.) Echo becomes the next skill you use (30 seconds). | ![]() |
5 ![]() |
1 ![]() |
10 ![]() | Core | |||
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Inspired Enchantment | Spell. Removes an enchantment from target foe. Removal effects: you gain 3...13...15 Energy; this spell is replaced with that enchantment (20 seconds). | ![]() |
10 ![]() |
1 ![]() | ![]() | Inspiration Magic | Prophecies | ||
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Inspired Hex | Spell. Removes a hex from target ally. Removal effects: you gain 4...9...10 Energy; this spell is replaced with that hex (20 seconds). | ![]() |
5 ![]() |
1 ![]() | ![]() | Inspiration Magic | Prophecies | ||
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Revealed Enchantment | Spell. Removes an enchantment from target foe. Removal effects: you gain 3...13...15 Energy; this spell is replaced with that enchantment (20 seconds). | ![]() |
10 ![]() |
1 ![]() | Inspiration Magic | Factions | |||
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Revealed Hex | Spell. Removes a hex from target ally. Removal effects: you gain 4...9...10 Energy; this spell is replaced with that hex (20 seconds). | ![]() |
5 ![]() |
1 ![]() | Inspiration Magic | Factions | |||
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Rollerbeetle Echo | Skill. (20 seconds.) Rollerbeetle Echo becomes the next skill you use (30 seconds). | ![]() | Core | ||||||
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Signet of Capture | Signet. Choose one skill from a nearby dead Boss of your profession. Signet of Capture is permanently replaced by that skill. If that skill was elite, gain 250 XP for every level you have earned. | ![]() |
2 ![]() |
2 ![]() | Core | ||||
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Simple Thievery | Elite Spell. Interrupts an action. Interruption effect: If a skill was interrupted, that skill is disabled and Simple Thievery becomes that skill (5...17...20 seconds). | ![]() |
10 ![]() |
¼ ![]() |
10 ![]() | Domination Magic | Nightfall | ||
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Smooth Criminal | Spell. (10...20 seconds.) Disables one Spell. This skill becomes that Spell. You gain 5...10 Energy. | ![]() |
5 ![]() |
1 ![]() |
20 ![]() | Asura rank | Eye of the North | ||
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Symbols of Inspiration | Elite Skill. (1...25...31 seconds.) This skill becomes the Elite of target foe. Elite spells you cast use your Fast Casting attribute instead of their normal attributes. | ![]() |
5 ![]() |
1 ![]() |
15 ![]() | Fast Casting | Nightfall |
Minion[edit]
See also: #Holy damage, #Summoned creature
Creates minion[edit]
See List of minion skills#Minion animation skills
Affects or checks for minions[edit]
See List of minion skills#Additional skills
Miss[edit]
See also: #Blind, Fail#Skills that have an effect when an attack fails to hit
Movement[edit]
See also: #Crippled
Causes shadow step[edit]
See also: Shadow step
Causes teleportation[edit]
Divine Favor: Unyielding Aura
Protection Prayers: Rebirth
Death Magic: Consume Corpse, Necrotic Traversal
Sunspear rank: Sunspear Rebirth Signet
Affects movement speed of allies[edit]
See Snare (tactic)#On self, Speed boost
Wilderness Survival: Muddy Terrain
Affects movement speed of foes[edit]
See Snare (tactic)#On foes, Speed boost#On foes
Wilderness Survival: Muddy Terrain
Checks for movement of allies[edit]
See Movement#Skills that trigger on moving allies, Movement#Skills that trigger on stationary allies
Checks for movement of foes[edit]
See Movement#Skills that trigger against moving foes, Movement#Skills that trigger against stationary foes
Earth Magic: Churning Earth